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Guitar Hero 5

Offering tunes from 85 bands.

Santa Monica, CA – May 18, 2009 – Guitar Hero continues to re-define the music and gaming experience this Fall with the release of Guitar Hero 5. Featuring the best variety and biggest rock stars of today combined with classic rock anthems, Guitar Hero 5 is the latest installment of the world’s most popular music game. For the first time ever, players can customize the make-up of their band by rocking with any combination of instruments in-game: whether it be two guitars and two drums, or three guitars and a microphone, any combination is possible, allowing players to experience music their own way. Brand new, innovative, easy-to-use gameplay modes like Party Play and RockFest put fun, competition and control at center stage as fans tailor the Guitar Hero experience to match their personal style and interests. For extended hours of entertainment, downloadable content from Guitar Hero® World Tour will be compatible with the game and will automatically be updated to include all of the upgrades and enhancements of Guitar Hero 5.*

Guitar Hero 5 features the strongest, most varied set list to-date comprised of master tracks from 85 of the hottest bands of today and the biggest classic acts including; Kings of Leon, The Rolling Stones, The White Stripes, Santana, Vampire Weekend, Tom Petty, Johnny Cash, Bob Dylan, plus more than 25 artists from a variety of music genres that will be making their music video game debut.

“Guitar Hero is the music platform for today because it celebrates the social nature of music and brings fans closer to the music and artists they love while allowing them to share and discover music with their friends, family and online communities,” said Dan Rosensweig, president and chief executive officer of Guitar Hero.

Among the first-time-ever features of Guitar Hero 5 are: Party Play, where players can jump in or drop out of gameplay seamlessly; RockFest, a comprehensive competitive experience available featuring five new head-to-head modes playable online or in your living room; and the ability to play the entire set-list from the first time the game is turned on.

Guitar Hero 5 refines the player experience, enhances the art style and redesigns core features such as GHMusic StudioSM, making it the most accessible, fun-to-play and authentic experience for seasoned music gamers as well as first-time players. New innovations such as Band Moments, where bands are rewarded for hitting special note streams together and song challenges where gamers are tasked to play through a song a specific way, add a new competitive layer of excitement and accomplishment to the music rhythm genre.

Published by Activision Publishing, Inc. (Nasdaq: ATVI), Guitar Hero 5 is being developed by Neversoft Entertainment for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system, and by Vicarious Visions for the Wii™ system from Nintendo. Budcat is developing Guitar Hero 5 for the PlayStation®2 computer entertainment system. The game is not yet rated by the ESRB. For more information about Guitar Hero 5, please visit GuitarHero.com

*Does not apply to a limited number of songs

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands and Australia. More information about Activision and its products can be found on the company’s website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated, and the other factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

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© 2009 Activision Publishing, Inc. Guitar Hero, Activision and RedOctane are registered trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners. All rights reserved.

"PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment America Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. Wii and Nintendo DS are trademarks of Nintendo. © 2006 Nintendo. All rights reserved.

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