GET YOUR GADGET ON WITH NEW SCREENS AND DETAILS FOR DISNEY'S MEET THE ROBINSONS VIDEO GAMES
Wilbur Robinson, "Boy from the Future," is set to traverse the timeline later this month in Disney's Meet The Robinsons video game, an off-the-wall adventure in which the crafty Wilbur utilises an arsenal of cool gadgetry to aid in his travels. Released today, new descriptions and screenshots feature a few of the innovative gadgets essential for solving puzzles, defeating enemies and uncovering hidden secrets throughout the wacky Robinson world.
Available March 29th 2007 on all major consoles and PC, Meet The Robinsons is published by Disney Interactive Studios and rated 7+ by PEGI and 6+ USK.
Download the new screens now by clicking on the following link:
http://www.dis-press.com
Gadget Descriptions:
Charge Gloves
The game's default gadget, Wilbur uses them to play Charge-Ball, a sport in which one glove generates a ball of energy, and the second glove creates an energy shield. Also used as a weapon and a tool for solving environmental puzzles, the charge ball will bounce and ricochet off objects and enemies, while the shield is used to block projectile attacks directed at the player.
Disassembler
The Disassembler will break down objects, revealing the interior contents of crates, containers and other easily identifiable objects. With the Disassembler, players obtain items scattered throughout the world including components for the game's economies, along with health and energy pick-ups. Some objects will be too complex to Disassemble at low levels, but as the gadget is upgraded, it can take apart increasingly complex items.
Scanner
The Scanner is an important and universal gadget that is used throughout the game. All interactive items and opponents in the game can be scanned; a wire-frame version of the model will be displayed on the pop-up screen when the scan is complete, detailing information about the object. Names, statistics and humorous item information are all displayed, including what component parts it can be broken down into. Scans will list items that are in containers.
Havoc Gloves
The Havoc Gloves can be used to burrow tunnels in the ground, dig through walls and perform sonic wave area-of-effect damage around Wilbur. A charge meter is associated with the gloves and every time a sonic wave is performed, it depletes some of the gloves' energy. Wilbur also has a special attack with the Havoc Gloves - when he reaches the surface after burrowing, he comes up in an uppercut, inflicting damage on enemies above him.
L.E.V. (Levitation Emitting Volume)
This device sends out sticky globes which attach to enemies. Smaller enemies can be levitated with one shot, while larger, more difficult enemies will require multiple shots. Once an enemy is floating, Wilbur can punch them with the Charge Gloves to send the enemy flying (when outside) or bouncing around indoors.
About the "Meet the Robinsons" Film
Lewis is a brilliant 12-year-old boy with a surprising number of clever inventions to his credit. His latest and most ambitious project is the Memory Scanner, which he hopes will retrieve early memories of his mother and maybe even reveal why she put him up for adoption. But before he can get his answer, his invention is stolen by the dastardly Bowler Hat Guy and his diabolical hat - and constant companion - Doris. Lewis has all but given up hope in his future when Wilbur Robinson, a boy from the future, whisks our bewildered hero away in a time machine into a great big beautiful tomorrow. In a world filled with flying cars and floating cities, they hunt down Bowler Hat Guy, save the future and uncover the amazing secret of Lewis' future family. "Meet the Robinsons" is based on the book A Day with Wilbur Robinson by William Joyce.
About Disney Interactive Studios
Disney Interactive Studios is the interactive entertainment affiliate of The Walt Disney Company (NYSE: DIS). Disney Interactive Studios self publishes and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide. The company also licenses properties and works directly with other interactive game publishers to bring products for all ages to market. Disney Interactive Studios is based in Glendale, California and has four internal game development studios around the world including Avalanche Software, Fall Line Studio, Propaganda Games and Climax Racing.
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