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Get Inside The Creative Mind

INSIDE GAME DESIGN

by Iain Simons

Ever wanted to get inside the mind of a videogame designer? Iain Simons does just that by not only looking at the process of making a game, but also exploring how it feels to make one.

Through in-depth interviews with industry legends such as Lorne Lanning and new players in the field like Relentless and Media Molecule, the author delves beneath the surface of the games themselves to discuss the process, context, method and motivation behind videogame design.

The book features concept and process sketches, images from the finished games and offers a rare chance to see the faces behind the games and the environments in which they are made.

Featured designers include: Frontier Developments (Thrillville, The Outsider), Intoversion (Defcon) Harmonix (Guitar Hero) and Lorne Lanning (Oddworld).

About the author:

Iain Simons curates, talks and writes about videogames and videogame culture for a wide variety of institutions and publications, including The New Statesman, 360, Game Developer, Gamasutra and the website next-gen.biz. In July 2005 he instigated and directed the first videogame culture weekend at the National Film Theatre, London, and is currently creative director of the GameCity Festival.

230 x 255 mm; 300 colour illustrations

160 pages; Paperback;

£19.95 ISBN 978 1856695329 Publication date: OCTOBER 2007

IMAGES AVAILABLE FOR YOUR REVIEW

FOR FURTHER INFORMATION PLEASE CONTACT:

Lewis Gill T: +44 (0) 20 7841 6900 E: lewis@laurenceking.co.uk

Alison Beasley T: +44 (01) 608 645756 E: Alison@lncolnbeasley.co.uk

INSIDE GAME DESIGN by Iain Simons

Also available in the North America from:

$29.95

Published by Laurence King

Distributed in the USA, Canada and Mexico by Chronicle Books

680 Second Street

San Francisco

CA 94107

Tel: 415 537 4200

Email: frontdesk@chroniclebooks.com

Web: www.chroniclebooks.com

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