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GDC Europe 2009

Remedy Entertainment's Matias Myllyrinne doing a keynote.

BERLIN—June 24, 2009— Matias Myllyrinne, Managing Director of Remedy Entertainment, and independent developer of the acclaimed Max Payne series, will deliver a keynote at this year’s Game Developers Conference® Europe (GDC Europe). In his keynote address entitled, “From Max Payne to Alan Wake: Creating Intellectual Properties the Remedy Way,” Myllyrinne will share the key principles that have guided the company over the years in developing its games. He will touch on the company’s explicit goal to remain small, independent, and passionate about creating new IP, and will try to answer a very important question: how can boutique European studios create large games, compete and succeed in a quickly changing and ever-growing games industry?

As one of the key figures behind the company's success, Myllyrinne is responsible for handling Remedy's business affairs. Since joining the company in 1999, he has helped build Remedy into one of the world's leading independent game developers. Remedy’s “Alan Wake” is the new psychological action thriller coming to Xbox in Spring 2010. It follows the writer Alan Wake as he battles dark forces against him and unravels the mystery behind his fiancée’s disappearance.

“Remedy revolutionized the action genre with Max Payne in 2001,” said Frank Sliwka, Vice President European Business Development of Think Services Game Group. “Their keynote exemplifies a success story of high quality games produced in Europe and enjoyed worldwide. We are honored to welcome Myllyrinne to the stage.”

“GDC Europe gives us the ideal platform to present our ideas with the European game developer scene,” said Matias Myllyrinne.

GDC Europe will take place August 17-19 at the Cologne Congress East Center in Cologne, Germany in conjunction with gamescom. To learn more about the keynotes and speaker line-up, registration and exhibiting opportunities, visit: www.gdceurope.com.

About the Think Services Game Group

A core provider of essential information to the professional game industry, the Think Services Game Group offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include Game Developer Magazine, Game Developer Research, the Webby Award-winning Gamasutra.com, GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com, the Game Developers Conference®, the Game Developers Conference® Austin, the Game Developers Conference® Europe, the Game Developers Conference® China, GDC Mobile, the Game Career Seminars, the Independent Games Festival and Summit, and the Game Developers Choice Awards. To learn more, visit www.tsgamegroup.com

About Think Services, a division of United Business Media

Think Services connects specialized communities worldwide using educational events, consulting, training, certification, membership, and innovative media. Providing comprehensive opportunities for people to learn from, network with, and inspire each other, Think Services builds strong brands and works within communities to foster a unique affinity with its products and services. The division's flagship products include the Game Developers Conference, the Webby Award-winning Gamasutra.com, Game Developer magazine, the International Customer Management Institute (ICMI), and HDI. Think Services is a subsidiary of United Business Media, a global media and marketing services company with a market capitalization of more than $1.6 billion. To learn more, visit www.think-services.com.

MEDIA CONTACT:

Simon Wondracek, Gerriet Ohls, Europe

+49 (0)251 7481123

sw@fragster.de, go@fragster.de

Ben Veechai, North America

1+415-947-6280

bveechai@think-services.com

CONTACT GDC EUROPE:

Frank Sliwka, Vice President European Business Development

+49 (0)171 1288898

fsliwka@think-services.com

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