Gary Grigsby's World at War Version 1.2
Now Featuring TCP/IP Play and International Compatibility
For Immediate Release
Staten Island, NY, May 2nd, 2006 - Matrix Games
(www.matrixgames.com) today announced the
release of a new official update for their World War 2 grand
strategy war game, Gary Grigsby's World at War. The new
version 1.20 is now available from the Matrix Games Website.
It is a major update that includes the addition of TCP/IP
Play in addition to the existing Play by E-mail as well both
European versions and North American versions compatible for
multiplayer gaming.
In addition to TCP/IP Play and cross-compatibility, the
update fixes dozens of minor bugs and makes dozens more
improvements to the user interface. In addition several rule
changes improved the balance of the game, giving Germany more
options and ways to achieve victory while tying up less
resources garrisoning provinces. Additionally the manual has
been updated to reflect the many changes between the original
release and this 1.20 update
Gary Grigsby's World at War takes place in the Second World
War and places you at the helm of one of five possible
powers: The Western Allies, China, Russia, Germany, or Japan.
Command your army and coordinate your attacks. Gain supplies,
resources, and factories to fuel your war machine. Manage
your supplies and supply lines to ensure you have the
resources necessary to capture territories and press your
attacks. Gary Grigsby's World at War has been hailed as an
elegant and accessible game design with adjustable realism
and detail; where the difficulty can be tailored to your
specific level and your opponents range from a challenging
computer AI to up to four other human players.
Gary Grigsby's World at War takes you through four World War
II scenarios where five playable powers battle across
thirty-eight different countries with fifteen different unit
types. Each unit type has up to fourteen attributes, which
you can upgrade through careful research of new technology
during the war. The design covers everything from strategic
movement to cold weather, nuclear weapons, special historical
events and even managing supply lines in the advanced mode of
the game. Gary Grigsby's World at War will make you a general
in a day but keep you occupied year round.
For more information, check the main Gary Grigsby's World at
War page at www.worldatwaronline.com and
the main Matrix Games website at www.matrixgames.com.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical
wargames as well as other computer gaming products. Since
2000, Matrix Games has published several award-winning games,
including Highway to the Reich, Starships Unlimited, Uncommon
Valor and Korsun Pocket. Matrix Games is based in Staten
Island, New York. For more information, visit the Matrix
Games website at www.matrixgames.com
ABOUT 2BY3GAMES
2 by 3 is about World War 2 games done by 3 guys - Gary
Grigsby, Keith Brors and Joel Billings. Veteran designers and
developers with multiple Hall of Fame titles under their
belts, they are in the midst of a scheduled three game series
which started with the highly acclaimed Uncommon Valor. War
in the Pacific is their second design in this series for
Matrix Games, which will be followed by the highly
anticipated grand strategy title World at War in February,
2005. For more information, visit their website at www.2by3games.com.
Press Contact:
Joseph Lieberman
Matrix Games
press@matrixgames.com