Game Trust Announces First Finalist For 2nd Annual Casual Game Evolution Challenge
Software Prodigy's "Swing 'n' Strike" Received 67% of the "People's Choice" Votes at GDC
Final Submission Deadline of April 21st is
Approaching - 2 Spots Still Remain
New York, NY - April 12, 2006-Game Trust,
the leading infrastructure provider for premium online casual
games, today announced Software Prodigy's "Swing 'n' Strike"
as the First Finalist for the highly anticipated second
annual Game Trust Casual Game Evolution Challenge, sponsored
by AOL Games. Software Prodigy beat out SMERC Design's
"Decades," and JavaPause's "Jack Flowers" by taking home 67%
of the votes from this year's Game Developer's Conference
(GDC). As a result, Software Prodigy is guaranteed a $10,000
distribution contract offer, and a shot to win the $20,000
Grand Prize contract and trip for four to Costa Rica!
Launched last year at GDC, the Second Annual Game Trust
Casual Game Evolution Challenge, sponsored by AOL Games,
seeks to identify the best Java web games for online,
tournament and download play. More than 30 developers have
submitted to the contest already. The Final Submission
Deadline is April 21st. For full contest details, please see
www.gametrust.com/contest.
Swing 'n Strike is an easy to learn turn-based strategy game,
with fun graphics, engaging gameplay and irresistible
characters. In the game, cute animals engage in battles by
swinging through a landscape with their tongue, and utilizing
a variety of different weapons. The game is currently in
beta.
"Getting short-listed for GDC and winning was only a dream,"
says Neville Attard, owner of Software Prodigy. "I gave my
best shot, and thanks to all the support I received from my
friends, my dream has come true!"
Developers who submitted games by the Early Submission
Deadline of March 10th had the opportunity for their games to
be showcased to an audience of thousands at Game Trust's
booth at the GDC. People's choice voting at the Game Trust
booth determined this year's First Finalist. Submissions will
be judged by Game Trust and AOL experts, and the remaining
two finalists will be announced April 28th. A Grand Prize
Winner will be announced by Game Trust and AOL on May
8th.
ONE GRAND PRIZE WINNER will win a $20,000 "Game Plan"
contract, distribution to millions of casual players
worldwide with a revenue share, plus an eight-day adventure
tour in Costa Rica for four people!
TWO FINALISTS will win a "Game Plan" license offer worth
$10,000-with a revenue share and guaranteed distribution to
millions of casual players worldwide!
Any Java web game in any playable form can be submitted, as
well as completed and existing games. Game Trust and AOL will
evaluate games based on their potential for commercial
success, innovative storyline, and "fun factor." To see the
official contest rules and to download the entry form, please
visit www.gametrust.com/contest.
About Game Trust
Founded in 2002, Game Trust (www.gametrust.com) is the economic engine of
innovation in games with the leading platform for premium
game play. The Game Frame platform is the industry standard
for deploying community and transactions within online casual
games. Licensed by leading distribution outlets worldwide,
the platform reaches an audience of tens of millions of
gamers each month. Award winning games, such as "Shroomz,"
are released by top developers on the platform to reach
millions of players with new premium play models. The Company
is venture backed with offices in New York and Denmark.
About Software Prodigy
Software Prodigy (http://www.softwareprodigy.com) was established in
Malta by Neville Attard in 2005. The project started as a
hobby, with the main interests being game development
(online, offline, mobile phones) and web site development.
Software Prodigy's mission is to create software that is as
user-friendly as possible. It aims at providing fun and
intuitive games as well as easy-to-use websites.
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Contact:
The Morris + King Company
Lane Buschel
212-561-7454
lane.buschel@morris-king.com