Game Developer names 2007 Front Line award winners
The editors of CMP's Game Developer magazine have named the winners for the 2007 Front Line Awards
The editors of CMP's Game Developer magazine have named the winners for the 2007 Front Line Awards.
This is the tenth annual evaluation of the year's best game-making tools in the categories of programming, art, audio, game engine, middleware and books.
"Game Developer heartily congratulates the winners of the 2007 Front Line Awards," said Jeffrey Fleming, Production Editor of Game Developer.
"These tools represent the most innovative, user-friendly, and useful products from behind the scenes of the world's best videogames and we are proud to give them a bit of the glory they deserve."
Game Developer has also announced that this year's inductee to the Front Line Awards Hall of Fame is Maya - Autodesk's software for digital image creation, 3D animation, and visual effects. Each year, the Hall of Fame honour is bestowed upon a product that has made an outstanding contribution to the game development industry for five years or more.
The complete list of winners of the 2007 Front Line Awards is as follows:
Hall of Fame:
Maya (Autodesk)
Art Tool:
Softimage XSI 6.01 (Softimage)
Engine:
Unreal Engine 3 (Epic Games)
Programming/Production Tool:
Perforce 2007.2 (Perforce Software)
Middleware:
PathEngine SDK (PathEngine)
Audio Tools:
Vivox Precision Audio (Vivox)
Books:
GPU Gems 3 (NVIDIA/Addison-Wesley Professional)
All winners will be profiled in the January 2008 issue of Game Developer, available to subscribers in early January.