For Liberty! Patch v1.51 released
Press information for immediate release
August 4th, 2006
We have just completed work on the new For Liberty! game patch that resolves all reported game issues and bugs. This patch also adds some new context sensitive on-screen help messages as well as the introduction of other player requested features and changes.
The 4 megabyte patch includes the following changes and can be downloaded from:
http://www.battlefront.com/products/forliberty/patch.html
Patch v1.51 information
Bug fixes:
- Fixed a bug that caused range check error in tactical battles
- Fixed a bug that caused range check error on the strategic map
- Fixed a bug that caused leaders to be replaced by grey figures
- Fixed a PBEM bug when recruiting
Enhancements:
- Explanation added when you cannot fire in battles
- Explanation / hint added to some context menu items
- Explanation added when you cannot recruit a unit type
- Units under 40 morale will not be able to charge (applied to auto battles as well)
- Raised melee casualties a bit - this will be revised completely in a future patch
- Americans will not be able to request weapons and guns before the French aid event
For Liberty! Game info:
For Liberty! is a turn based computer strategy game for the PC, covering two independence wars - the North American Independence war of 1775-1783 and the Rakoczi War of Independence in Europe 1703-1711. It's available from www.battlefront.com only for $35 as digital delivery or mail delivery.
FOR LIBERTY! WAR OF INDEPENDENCE - GAME FEATURES
· Two theatres of operation: East Coast of North America and the Carpatian Basin in Central Europe.
· Two large had-painted, then 3D rendered maps with more tha n 3000 hexes each.
· 20 minutes of music for each map.
· Turn based gameplay both on the strategic and tactical level.
· Management of 6 resources: recruits, horses, muskets, cannons, money and supply.
· Influence points can be used to affect political decisions.
· 400 historical leaders in 3 ranks.
· Leaders can have up to 3 special abilities out of 16.
· 16 types of units, eg: dragoon, infantry, riflemen, militia, indians, hussars, etc.
· All units are rendered in 3D and have their own authentic uniforms. There are more than 2000 unit animations in the game!
· 8 campaigns, 4 for each theater.
· 3 kind of multiplayer capability: hot-seat, Play-By-EMail and TCP/IP.
· 3 difficulty settings
· 7 stances on the strategic map: defense, attack, rest, siege, retreat, routed and training.
· 4 kind of formations on the tactical map: skirmish, column, line and routed.
· Simple ruleset for new players and advanced ruleset for veterans.
· Realistic depiction of battles and campaigns, units will not fight to the last man, you win battles by routing the enemy army from the field.
· Lots of random events: pirates, epidemic, betrayal, fires and many others.
· Towns can be pillaged to gain supply but you lose production for a few months.
· Based on 1 full year of historical research.
· Campaign editor to create user campaigns
(do not publish below this line)
Interested in a review copy? Please email press@battlefront.com