Farlan Entertainment Reschedules Dark and Light™ Release for May 30th
Exacting Quality Standards Lead to Decision to Delay Debut; Subscribers to Receive Additional Time, Game Credits
Farlan Entertainment, publisher of Dark and Light, the
biggest gameworld ever created, said today it has rescheduled
the game's official release for May 30th, 2006.
Dark and Light will be available for download four days
earlier, on May 26th, 2006, at 1pm UTC.
According to César Jacquet, manager of NPCube, "As the April
2006 release date got closer, we realized we were not
satisfied with the balancing and debugging, so the
development team decided to postpone the release until the
best conditions" were in place.
The balancing tests performed on Dark and Light led the
company to refine the player's progression rules. Thus,
evolution will follow three axes: Craft Axis, Combat Axis,
Social Axis. This will give a full dimension to the social
axis, and avoid confusion between social and craft. Players
will begin life in Dark and Light, progress according to
their craft and combat abilities, and continue forward on the
social axis as soon as they initiate a collective action
within Dark and Light.
With the game's enhanced conquest system, Fortress will have
to be taken and managed, thanks to the social investment
required, and strength will depend, among others, on
resources extracted from the domain farms. There is strong
interdependence between farmers and fortress leaders. In
addition, Mana (the energy required to activate spells) and
Stamina (general energy) energy diffusion will influence
Ganareth inhabitants.
Farlan announced two game modes to start playing Dark and
Light: play with a monthly subscription or play without
subscription, thanks to the Game Credits account. In
appreciation for their patience during the delay, the Dark
and Light team is offering Pioneer subscribers - who have
already received one free month and 15 game credit - a second
month free, and 15 more credits. Griffon players have
received one free month and 15 game credits.
The fact that so many thousands of individuals are willing to
log on to the game site, www.darkandlight.com, and complete the detailed
online application, only shows the massive level of interest
in the upcoming game.
Dark and Light pits the forces of light and darkness against
each other in the fictional land of Ganareth. The game, which
plays out on a seamless playing surface 40,000 square
kilometers (15,000 square miles) in size, is the largest game
landscape of its kind ever created. Dark and Light also
boasts an advanced game engine, Mafate 2.0, a product of
developer NP Cube that enables the game to evolve according
to player's real-time decisions and strategies.
"The advance interest of our fans continues to amaze us.
Having such a huge test base for DnL not only gives us an
incredible developmental resource, but also keeps us
personally energized to make Dark and Light the very best
online game it can be," said Frederic Caille, CEO of Farlan
Entertainment.
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About Dark and Light:
At 40,000 square kilometers (15,000 square miles) of seamless
playing surface, Dark and Light (DnL) is the biggest
gameworld ever created. Massive numbers of fortresses and
cities will populate the thirteen kingdoms of Ganareth, a
land locked in an epic battle for control between the Dark
and Light factions.
About Farlan Entertainment:
Farlan, headquartered on the island of Mauritius, has been
involved since 2001 in the entertainment gaming industry.
Founded by a group of successful tech entrepreneurs, Farlan
publishes Dark and Light, one of the most anticipated
MMORPG (Massive Multiplayer Online Role Playing Game) of
2005, and has been intimately involved in the games
development from its inception.
About SnailGame:
SnailGame Entertainment Co., Ltd., established in 2000, is
the first online game developer in China. Currently SnailGame
has 400 staff members with over 20 sales offices in China,
with experienced game development team and strong marketing,
sales and distribution network. SnailGame, a leading online
game developer and publisher, has developed three MMORPG:
Voyage Century, Intron Plan (Robots Online) and Robber &
Merchant