EVE Online(R) Goes Live In China
EVE ONLINE'S OPEN BETA IN CHINA IS AN IMMEDIATE SUCCESS
FOR IMMEDIATE RELEASE
Shanghai, China - June 13, 2006 - The first
day of EVE Online's open Beta in China resulted in a new
world record for the number of simultaneous users playing in
the same game world, as more than 30,000 users logged into
the game server just hours after opening. CCP Games, an
independent producer of massively multiplayer online games
and producer of EVE Online, also announced that over 200,000
players from China registered for the game during the first
day of the of the open Beta .
"It was quite amazing to see the population of EVE China
exceed the population of Iceland in the second day of open
Beta testing." said Hilmar Veigar Pétursson, CEO of CCP
Games. "EVE China has been an exciting collaboration project
and continues to be so, as we continue to refine the
experience to accommodate for the steep growth rate of both
our English and Chinese worlds."
Optic Communications-the licensing partner of CCP Games in
China-is operating the fully localized cluster, which runs
separately from the Western variant of EVE Online. CCP Games
states that maintaining two independent clusters is necessary
because of the unique operating environment in China and the
steep growth trends of both gaming markets. EVE Online
continues to maintain exceptional growth in the United States
and Europe, where the combined regional demand forecasts
emphasize the strategic need for cluster isolation.
"The enthusiastic response of the Chinese player community to
EVE Online is rewarding," said Kjartan Pierre Emilsson,
Managing Director of CCP Asia. "We believe that our unique
'one world' design, great flexibility in character
advancement, and social game play are a perfect fit for the
highly dedicated and knowledgeable Chinese player
base."
About CCP
CCP Games specializes in the creation, development, and
distribution of massively multiplayer online games (MMOG).
Founded in 1997, CCP is recognized internationally as a
pioneer in the single-server persistent universe concept of
the MMOG genre. CCP Games is headquartered in Reykjavík,
Iceland and with offices also in Shanghai China.
About EVE Online
Set tens of thousands of years in the future, EVE is a
breathtaking journey to the stars, to an immersive experience
filled with adventure, riches, danger, and glory. Supported
by a vast player-run economy, EVE offers professions to
choose ranging from commodities trader to mercenary;
industrial entrepreneur to pirate; mining engineer to battle
fleet commander; or any combination of these and much more.
Your greatest asset is the starship, designed to accommodate
your specific needs, skills, and ambitions. Complementing its
lethal arsenal are thousands of modules and components,
allowing for countless customizations. From brokering
business deals to waging war, you will have access to a
diverse array of sophisticated tools and interfaces to forge
your own destiny in EVE.
About Optic Communications
Optic Communications is a technology company specializing in
the operation, distribution, licensing, and development of
entertainment software within nationwide data networks. Optic
Communications was founded in February of 1999 as a hi-tech
R&D company that eventually forged into the online game
industry in March of 2003. Currently, the company runs four
separate lines of business that include MMOG support and
operation services, IGC (Internet Game Center) design and
products marketing, game software R&D, and wireless
gaming services. Optic Communications operates primarily in
mainland China through eight corporate branches located in
Beijing, Shanghai, Guangzhou, Wuhan, Xi'an, Jinan, Chengdu
and Shenyang.
Eve Online is a registered trademark of CCP Games, Inc.
Contact:
CCP Games
Magnus Bergsson
354-540-9186
magnus@ccpgames.com