Empire Interactive To Distribute Third instalment Of Fireglow Games' Sudden Strike Series in the UK
LONDON, ENGLAND, October 31st, 2007 - Empire Interactive, a wholly owned subsidiary of Silverstar Holdings (NASDAQ: SSTR), today announced it will be distributing in the UK the third instalment of the highly regarded and best selling real time strategy (RTS) game series Sudden Strike 3: Arms For Victory, licensed by Fireglow Games Publishing.
While continuing in the popular vein the original Sudden Strike is so famous for, Sudden Strike 3: Arms For Victory will push the boundaries of the RTS genre with some notable interface innovations, huge troop numbers and enormous map designs that will demonstrate that size does matter.
Based on battles featured in World War II, Sudden Strike 3: Arms For Victory will take place over six huge campaigns where the largest of the maps will be scaled to two kilometres square and take an experienced player up to six hours to overcome. And to utilize this extra space the battlefields will handle up to 1000 units (including ground, naval and air forces) engaged in battle.
"We are glad to cooperate with Empire. It's a strong partner in the UK market, and that's why we provided exclusive distribution rights for Sudden Strike 3: Arms for Victory in the UK," said Christoph Syring, Fireglow Games Publishing CEO.
"Empire has a long history with the Sudden Strike series in the UK and we're delighted to be working with Fireglow on Sudden Strike 3: Arms For Victory" commented Rob Noble, Empire Marketing Manager, "Sudden Strike was renowned for innovation in the crowded RTS category and Fireglow have developed a new chapter in the series worthy of carrying the Sudden Strike banner."
All of the main Axis and Allies forces will be on offer for the player to control from the British, American and Russian Allies or German and Japanese Axis with each set of forces having their own set of voice-overs in the correct language to maximize the realism during fighting on the battlefields.
Each map will be fully interactive with the various types of terrain offering defensive and offensive tactical advantages. Bushes and trees can be used as camouflage or mown down by tanks to negate them; houses can be used to gain a foothold but don't be in one when the air strikes arrive; and trenches can prove difficult to capture and then deadly against the retreating force.
Troops can also take advantage of any vehicles or weaponry abandoned by retreating forces and captured and when key objectives have been completed a selection of airborne abilities (bombing run, strafe, reconnaissance, etc.) can be unleashed on the enemy.
Key Features
New innovative game interface that will allow complete control of units without over the op micro-management. Less complication; more power!
All of the main Axis and Allies troops to control (British, American, Russian, German and Japanese).
In-game atmospheric speech from troops correctly translated to maximize realism.
Six lengthy campaigns to test the skills and judgment of any commander.
Huge Battlefields and missions that can take up to six hours to complete for an experienced player.
Fully interactive terrain. Run over tress in you tank or use them as camouflage for you ground troops. Tackle difficult enemy controlled trenches and then use them for your defence once captured.
Have up to 1000 units battling it out on a single map.
Ground, naval and air force units.
Take control of enemy vehicles and weaponry when captured.
Up to eight players in multiplayer mode in either team play of head to head battles.
Sudden Strike 3: Arms For Victory will be released on the 30thNovember for PC Compatibles at an RRP of £29.99.
For further information contact:
Doug Johns, 1-UP Media
Tel: +44 1243 784456;
Mob: +44 7711 086573;
Email: doug@1-upmedia.com
Notes for Editors
About Fireglow Games:
Fireglow Games® Publishing focuses on the marketing and promotion of first - and third - party products, with the goal of North American and Western European market penetration through publishing and distribution agreements... Fireglow Studios has developed the Sudden Strike series: Sudden Strike, Sudden Strike Forever, Sudden Strike II, Sudden Strike - Resource War, Sudden Strike 3: Arms for Victory. ( http://www.suddenstrike.com), and Stranger ( http://www.strangergame.com - an independent RTS/RPG brand). Fireglow subsidiary studio, Fireglow Casual Studio, founded in 2006, has developed Plumeboom: The First Trial and The Golden Path of Plumeboom ( http://www.plumeboom.com - a casual games brand). For more information about Fireglow, visit www.fireglowgames.com
About Empire Interactive:
Empire Interactive is a leading publisher of interactive entertainment software that has been established for 18 years. Headquartered in the UK, Empire Interactive also has offices in the US, Germany, Italy, France and Spain. The company develops and publishes a varied range of titles for all current platforms in the US, Europe and Asia. Games such as Starsky & Hutch, Big Mutha Truckers, Ford Racing and FlatOut have all enjoyed success across the world. Its budget label, Xplosiv, is one of the fastest growing in Europe. Further information about Empire Interactive and its products can be found at www.empireinteractive.com
About Silverstar Holdings:
Silverstar Holdings Ltd. is a publicly traded company (NASDAQ: SSTR), focusing on acquiring controlling positions in high-growth retail-driven and fee-based electronic game businesses that stand to benefit from the economies of scale generated by the Internet and other technology-related platforms. It currently owns Empire Interactive PLC and Strategy First Inc. as well as a stake in Magnolia Broadband.
The statements which are not historical facts contained in this press release are forward-looking statements that involve certain risks and uncertainties, including but not limited to risks associated with the uncertainty of future financial results, additional financing requirements, development of new products, regulatory approval processes, the impact of competitive products or pricing, technological changes, the effect of economic conditions and other uncertainties detailed in the company's filings with the Securities and Exchange Commission.