DropTeam(tm) Multiplayer Demo now available!
**PRESS INFO FOR IMMEDIATE RELEASE** Friday June 30th, 2006
http://www.battlefront.com/products/dropteam/demo.html
Battlefront.com and TBG Software are excited to announce the
availability of the DropTeam Multiplayer Demo, the recently
released Sci-Fi themed real-time armored vehicle combat
simulation. This Demo replaces the currently hosted Dropteam
"Public Test" Demo as it contains many new game enhancements
and updates. DropTeam combines accurate physics and ballistic
systems, intelligent and realistic unit and weaponry
capabilities with fast paced action set in a stark future of
humanity. This DropTeam Multiplayer Demo is being offered in
three different formats. One for Mac, one for Windows and one
for Linux. This marks the first title published by
Battlefront.com to offer Linux support! Direct link to demo
page: http://www.battlefront.com/products/dropteam/demo.html
DropTeamT Multiplayer Demo details... This is a Demo release of
DropTeam (download links below). This DropTeam Multiplayer Demo
has the following important restrictions: 1. Single player is
disabled. You can only play network games with this release.
The full version of the game includes single player skirmish
games and single player campaign games. 2. This release only
allows you to play 1 of the game's many scenarios. The full
version of the game includes 21 scenarios with more available
for free download after release. Apart from these restrictions,
this is a fully functional release. Players can use all of the
dozens of vehicles and deployable items in the game. The
included scenario is "Raid". It takes place on an inhabitable
moon called Hopewell. Hopewell orbits a gas giant in the Wolf
9773 star system. Almost half of the moon's surface, called
"The Scorch", is a radiocative Hell created by the destruction
of an antimatter station t hat used to orbit the gas giant. The
remainder of Hopewell has recovered from this disaster and is
once again beginning to flourish with vegetation and a growing
human population. This DropTeam Multiplayer Demo includes
everything needed to connect to servers and play on the
Internet or on Local Area Networks on Windows, Linux, and Mac
OS X Tiger. It also includes everything needed for players to
run their own public or private servers. A stripped down
version of the game's manual is available in PDF format. This
abbreviated manual explains everything players need to know
about running the game and also what administrators need to
know about running their own servers. DropTeamT Multiplayer
Demo Minimum Requirements: Geforce4/Radeon 9600 64MB VRAM class
video or better 512 MB system RAM WINDOWS Windows 98, Windows
ME, Windows 2000, Windows XP, Windows Server 2003 Pentium III
800MHz or better Catalyst 6.2 or higher drivers for ATI users
Forceware 81.98 or higher for nVidia users OpenGL 1.5 or better
for other video cards MAC OS X Tiger 10.4.5 or higher G4 1.2
GHz or higher LINUX GLIBC version 2.3.4 or higher X Windows
with working OpenGL acceleration ALSA audio Recommended System:
P4 or G5 CPU 1 GB RAM nVidia 6600 or Radeon 9800 class video
card DropTeam FEATURES CROSS-PLATFORM COMPATABILITY . DropTeam
runs on Windows 98, Windows ME, Windows 2000, Windows XP,
Windows Server 2003, Linux, and Mac OS-X. Game ships with all
versions together and each game version is fully compatible
with the others. GENERAL FEATURES . Play in a universe complete
with a rich back story and detailed history. . Realistic combat
system that models projectile/armor penetration, various
munition types, and interior vehicle damage in detail. . Huge,
detailed and varied alien landscapes each planet accurately
modeling its own gravity and atmospheric density, radically
changing the tactical situation. . Map sizes up to a massive
1000 (!) square kilometers. . Terrain height resolutions from
small ridges and vehicle fighting positions to towering hills
and mountains. . Deformable terrain with engineering vehicles
digging out trenches in real time, ordnance created surface
cratering and even trees toppling over under artillery fire. .
Dynamic environmental effects include building destruction and
vehicles exploding and flipping over. . DropTeamT includes 20
scenarios plus a 10 mission single player campaign. New
scenarios will be offered for download after the game's
released plus you can create you own battles and share them
with others. SCALABILITY . Terrain uses dynamic tessellation
(continuous Level of Detail) to render high resolution terrain
at large sizes. . DropTeam engine automatically adjusts level
of detail based on your computer hardware. This optimizes
gameplay on even older computer systems and hardware. .
DropTeam uses the OpenGL Shading Language (GLSL) for advanced
graphics effects that literally weren't possible a year ago
with little to no performance impact such as rippling water and
blowing foliage. MULTIPLAYER FEATURES . Up to 16 human players
or more supported, depending on system specs. Maximum online
players realistically only limited by game server bandwidth,
CPU and RAM. . Game launcher allows you to browse a list of
servers that shows the servers' current scenario, current
number of players, game time remaining, and connect to the game
sessions at will. . Server management functions allow
administrators to login and exercise special privileges on the
server, such as kicking players and moving players between
teams. This interface is within the GUI of the game itself. .
Various game types include "Capture the Flag" and "Objective"
based missions. MODDING AND EXPANDABILITY . Highly extensible,
open architecture makes the game easy to modify, even by
non-programmers. . DropTeam uses XML (Extensible Markup
Language) files for game objects. Allows for an incredible
wealth of modding options and capabilities. All information
about 3D models, physics, control mechanics is encapsulated and
allows specification of any arbitrary texture data for
terrains, skies, and models. . Add new vehicles, change their
physics, change turrets, swap one gun for another or put a
brand new gun on a existing unit and more. All of this can be
achieved by editing the associated the XML files. You can also
create entirely new models and textures that weren't originally
included. You can even just drop in your own 3D Studio models
if you want! . DropTeam engine reads data from professional GIS
(Geographic Information Systems) packages such as ArcGIS and
Terragen. This is the same industry standard data formats that
are used by the Department of Defense for simulations and by
engineers for land work, surveying, etc... More background and
info on the game can be found on the DropTeam webpage located
here: http://www.battlefront.com/products/dropteam/