"DropTeam" getting ready for touch-down!
Release date announced - June 1st
FOR IMMEDIATE RELEASE
May 13th, 2006
Battlefront.com and TBG Software have now announced the
release date for their "realistic" Sci-Fi tactical combat
game "DropTeam" for the PC, Mac and Linux platforms! The game
will be available as a download on June 1st, 2006! Pre-orders
are now being accepted, and customers are able to not only
secure an early copy, but save $10 as well! With each
pre-order, you will not only get to download the game
immediately on June 1st but you will also get the CD version
by mail a couple of weeks later at no extra cost!
A free multiplayer "public test" demo for all three platforms
is currently available for those who want to check out the
game, and a new "gold" demo will be released soon.
Official game website: http://www.battlefront.com/products/dropteam/index.html
Demo: http://www.battlefront.com/products/dropteam/demo.html
Pre-orders: https://www.combatmission2.com/dropteam_order.html
<b>About the Game</b>
DropTeam is a multiplayer capable, real-time, tactical
simulation of armored ground combat in the far future. Battle
for control of objectives on a broad variety of planets
ranging from verdant Earth-like worlds to desolate,
radioactive wastelands. You will use Dropship's to land
fighting vehicles and other deployable assets like sensors,
mines and automated gun and missile turrets. You can take
direct control of various types of armored fighting vehicles
while also coordinating your team, including AI, other human
players, artillery support and more.
DropTeam features vast, exotic landscapes rendered in
real-time with detailed, accurate physics and ballistics
systems combined with true line-of-sight to provide
unparalleled realistic combat. There are no "hit points",
limited view distances, unrealistically short weapon ranges,
or other gross simplifications that are typical of many other
sci-fi games.
DropTeam can be played online on a public server with up to
16 players as well as single-player vs. AI opponents. AI
opponents can also be mixed in with human players in order to
make the teams any size you like.
DropTeam runs on Mac OS-X, Linux, and Windows
98/ME/XP/2000/2003 and has been designed to be very scalable
with a wide range of systems, as well as open to "modding"
with extensive mod support for new scenarios and unit
creations (all data is stored in simple XML files).
<b>Features List</b>
CROSS-PLATFORM COMPATIBILITY
. DropTeamT runs on Windows 98, Windows ME, Windows 2000,
Windows XP, Windows Server 2003, Linux, and Mac OS-X. Game
ships with all versions together and each game version is
fully compatible with the others.
GENERAL FEATURES
. Play in a universe complete with a rich back story and
detailed history.
. Realistic combat system that models projectile/armor
penetration, various munitions types, and interior vehicle
damage in detail.
. Huge, detailed and varied alien landscapes each planet
accurately modeling its own gravity and atmospheric density,
radically changing the tactical situation.
. Map sizes up to a massive 1000 (!) square kilometers.
. Terrain height resolutions from small ridges and vehicle
fighting positions to towering hills and mountains.
. Deformable terrain with engineering vehicles digging out
trenches in real time, ordnance created surface cratering and
even trees toppling over under artillery fire.
. Dynamic environmental effects include building destruction
and vehicles exploding and flipping over.
. DropTeamT includes 20 scenarios plus a 8 mission single
player campaign. New scenarios will be offered for download
after the game's released plus you can create you own battles
and share them with others.
SCALABILITY
. Terrain uses dynamic tessellation (continuous Level of
Detail) to render high resolution terrain at large
sizes.
. DropTeamT engine automatically adjusts level of detail
based on your computer hardware. This optimizes gameplay on
even older computer systems and hardware.
. DropTeamT uses the OpenGL Shading Language (GLSL) for
advanced graphics effects that literally weren't possible a
year ago with little to no performance impact such as
rippling water and blowing foliage.
MULTIPLAYER FEATURES
. Up to 16 human players or more supported, depending on
system specs. Maximum online players realistically only
limited by game server bandwidth, CPU and RAM.
. Game launcher allows you to browse a list of servers that
shows the servers' current scenario, current number of
players, game time remaining, and connect to the game
sessions at will.
. Server management functions allow administrators to login
and exercise special privileges on the server, such as
kicking players and moving players between teams. This
interface is within the GUI of the game itself.
. Various game types include "Capture the Flag" and
"Objective" based missions.
MODDING AND EXPANDABILITY
. Highly extensible, open architecture makes the game easy to
modify, even by non-programmers.
. DropTeamT uses XML (Extensible Markup Language) files for
game objects. Allows for an incredible wealth of modding
options and capabilities. All information about 3D models,
physics, control mechanics is encapsulated and allows
specification of any arbitrary texture data for terrains,
skies, and models.
. Add new vehicles, change their physics, change turrets,
swap one gun for another or put a brand new gun on a existing
unit and more. All of this can be achieved by editing the
associated the XML files. You can also create entirely new
models and textures that weren't originally included. You can
even just drop in your own 3D Studio models if you
want!
. DropTeamT engine reads data from professional GIS
(Geographic Information Systems) packages such as ArcGIS and
Terragen. This is the same industry standard data formats
that are used by the Department of Defense for simulations
and by engineers for land work, surveying, etc...
<b>About Battlefront.com (www.battlefront.com)</b>
Battlefront.com is an independent, internet-based publisher
and developer of now nearly a dozen superior war and strategy
games, and home to one of the world's largest and fastest
growing wargaming fan communities!
About TBG Software Software (www.tbgsoftware.com)
TBG Software is an independent software development company
specializing in real-time terrain visualization. Demeter,
TBG's flagship technology, is an open source project that is
freely available. During the development of DropTeam, this
technology has been extended and improved in many ways, so a
more advanced version will be available for other software
developers in late 2005. Demeter has been used by the U.S.
Army Research Labs and Northrop Grumman, among others. TBG
will continue to improve Demeter while releasing games that
feature this technology.
DropTeam is a trademark of TBG Software
(do not print below this line)
If you would like more information about this game, review
copies, exclusive materials or an interview with the
developers, or for any other inquiries, please contact
martin@battlefront.com.
www.battlefront.com
Battlefront.com, Inc.
Home of Superior War and Strategy Games