Double Fusion Names Industry Powerhouse Jonathan Epstein As CEO
Veteran Executive Brings Gaming and Entertainment New Media Expertise, Proven Leadership Talent to In-Game Advertising Leader
FOR IMMEDIATE RELEASE
San Francisco, Calif. - May 10, 2006 -
Double Fusion, the premier independent in-game advertising
company, has appointed Jonathan Epstein as its chief
executive officer. As CEO, Epstein will have full
responsibility for defining the company's strategic direction
and for managing all areas of business for the fast growing
international company.
Epstein brings deep knowledge of the games, advertising,
media and entertainment industries to Double Fusion. As a
member of Double Fusion's board of directors and previously
as a consultant to the company, Epstein has been intimately
involved with all aspects of the company's growth, including
stewarding the firm's most significant publisher and
developer partnerships.
Epstein has been involved at the top level in virtually every
successful interactive media targeting the gaming audience.
After nearly 10 years at technology publishing giant IDG
where he served in ad sales and publishing management roles,
Epstein left in 1995 to launch GameSpot.com as its president
and CEO, changing the face of the gaming media landscape
inexorably. GameSpot successfully sold to Ziff-Davis in 1997,
and the founding executive assumed the role of EVP,
International, for the company's ZDNet unit, and served in a
similar role for its acquirer CNET, where he oversaw the
launch of GameSpot sites in all of the major markets of the
world. Epstein then joined GameSpy Industries in 2001; over
the course of two years he tripled the company's advertising
revenues, launched the company's successful middleware
business, and developed the leading subscription properties
in the gaming market.
IGN Entertainment acquired GameSpy in 2004, and Epstein
helmed IGN's media division through the end of the year. From
2005 until now, Epstein has served as the co-head of the
digital media practice of United Talent Agency, one of the
top talent agencies serving the Hollywood and digital media
communities.
"Double Fusion was my natural next step," said Epstein. "I
spent the last decade of my life developing the world's
largest media audiences of gamers, and helping marketers
reach this audience with compelling, effective and
accountable advertising programs. Double Fusion's platform,
philosophy, and strong portfolio of publisher and advertiser
partners make it the clear leading independent company in the
space."
Double Fusion provides game developers with a full end-to-end
solution to take advantage of the rapidly growing in-game
advertising market, projected to grow from $56 million in
2005 to as much as $1.5 billion in 2010. The company's
technology solutions provide publishers the ability to
dynamically serve ads inside of their PC and video games.
Double Fusion is already recognized as the technology leader
in the in-game advertising space, with the easiest solution
for developers to deploy, as well as an ad serving and
rendering technology that allows advertisers to move beyond
displaying simple graphics to offer 3D object advertising,
Flash video, and other exclusive and unique advertising
formats.
For advertisers, Double Fusion provides the widest possible
range of in-game advertising and marketing programs, from
measured spot media buys all the way up to full-on immersive
storyline integrations. The company is committed to advancing
the state of the art in in-game advertising, through the
development of unique advertising capabilities of its
technology and through the sale and deployment of fully
integrated marketing campaigns that take advantage of the
huge reach games have to the critical male 18-34 demographic.
The company's recent announcements of the acquisition of Eiko
Media, a leading in-game product placement representation
firm, and strategic partnership with Impact Mobile, a leading
mobile marketing firm, demonstrates the company's commitment
to delivering the widest range of creative solutions to
marketers and their agencies.
"Double Fusion is committed to building the in-game industry
through a commitment to education, research and understanding
the best ways advertising should (and the ways it should not)
work within games," added Epstein. "While the market is large
today, it will grow as much as a hundred times in size over
the next 5 to 7 years. We're helping create new revenues and
profits for game companies, enabling new business models for
game publishers and developers, and providing advertisers
with the reach to the critical buying demographics that have
been lost or fragmented in their traditional media choices.
The future is only exciting, and bright; I'm glad to be in a
position to more directly influence the development of the
industry."
Epstein has been serving as a consultant and later as a board
member of Double Fusion for more than a year. In these roles,
he spearheaded the company's critical successes in publisher
partnerships, including major multi-title arrangements with
Midway (NYSE: MWY) and THQ (NYSE: THQI), and was responsible
for building the company's worldwide sales force and U.S.
organization.
About Double Fusion
Founded in 2004, Double Fusion is the leading independent
provider of in-game advertising technology and sales
solutions. The company's technology allows publishers to
integrate brands and product advertisements within connected
PC and video games. Double Fusion's sales force and
integration teams work directly with advertisers, developers,
and content owners to ensure that advertising and marketing
campaigns are seamlessly incorporated into each individual
project. Going beyond traditional advertising mediums, Double
Fusion creates immersive experiences that deliver music,
video, 3D objects and fully integrated product placement.
Double Fusion is privately held and headquartered in San
Francisco, Calif, and also has offices and sales affiliates
in Los Angeles, New York, Jerusalem, London, and Shanghai.