DIRT - Origin of the Species Bosses on Parade
For Immediate Release
Aug 8th 2006 - Tri Synergy, www.trisynergy.com, and Nu Generation Games www.NuGenerationGames.com, are pleased to present a series of screenshots containing four of the various bosses you'll encounter in DIRT - Origin of the Species. You can catch all the latest news, screenshots, trailers, screensavers, and paraphernalia on the DIRT - Origin of the Species website at www.DirtTheGame.com.
DIRT - Origin of the Species is a third person action packed adventure that combines all manner of telekinetic and temporal powers with guns, mutants, and evil government agents of all types. Play as Dirt, a teen girl with a mean attitude and plenty of reason to use it as she attempts to save humanity before being silenced by the government.
The Boss Parade
Arklight
Acting Chaplain of the Viper Company Marines. This mountain of a man underwent extensive bio-skeletal reconstruction after a firefight in the Middle East which actually resulted in his death. Now more machine than man, Arklight's sanity has started to slip with memories of death of pain seeping in.
Joshua
The holographic construct that guards the Area51 operations core. Embodied with the personality of an unhinged but brilliant computer programmer, the construct hunts down its enemies and destroys them with electro-static based attacks; damaging the power sources that power this construct is the only hope of its defeat
Stinger
Stinger is a search and destroy craft, it is the punch that backs up the viper company's paratrooper corps. Its gyro-stabiliser is adapted for extra tight turning and it's fully reinforced with non-terrestrial (i.e. Alien) based alloys. Couple that with its water cooled chain gun and nano-replicating sidewinder rockets and Stinger becomes a most deadly opponent.
Z208
Area51's first fully independent automaton, which was designed, has a mobile, battlefield support unit. It contains many forms of antiaircraft and antiballistic missile technology as well as a composite exotic alloy shell making it reflective to conventional projectile weapons.
For Additional Screenshots and Media Contact: Joseph Lieberman at JoeL@TriSynergy.com