Dancing deer in strange disguises
Tale of Tales release Phase Two of The Endless Forest
FOR IMMEDIATE RELEASE
Gent, Belgium, 26 April 2006
By far the most striking addition in version 2.0 of The
Endless Forest is the ability of players to change the look
of the deer avatars. This happens, primarily, by collecting
the hidden magic of the forest to cast spells on each other.
Next to this, several new activities have been added, from
worshipping the Twin Gods to dancing to Gerry De Mol's
ocarina. And many new ways for players to express themselves
in the chat free world of The Endless Forest.
The Endless Forest is a multiplayer online screensaver in
which everyone plays a deer. It is an experiment with
non-violent, non-goal-oriented interactivity and new forms of
narrativity in realtime 3D. Designed and directed by veteran
new media artists Auriea Harvey en Michaël Samyn as a large
game that is released in phases. The development of these
phases is influenced by the response of the players and
opportunities offered by arts organisations.
Phase One was released in September 2005 with a spartan
approach to interactivity that stimulated the players to
invent new ways of amusing each other with only a small
amount of available actions. It featured a mysterious ruin
and a graveyard built by visualisation of data generated by
an art exhibition that featured the project.
In Phase Two, the play space has become twice as large and
the amount of possible activities has increased considerably,
many influenced by suggestions from the players themselves.
The most significant addition is the introduction of
enchantments that allow players to transform the appearance
of others. So your avatar does not need to look the same as
all the others anymore. Over the course of Phase Two, new
guises will be added continuously. Also in this version, the
game interface has been translated into French and German in
addition to the original English and Dutch.
Phase Two also includes new destinations like a romantic
stream and pond and a huge hollow oak. The Abiogenesis system
was introduced at the Artefact new media arts festival in
February 2006. It allows the authors to play god in their
virtual universe by controlling the weather, day and night
and all sorts of flying and non-flying objects and creatures.
At times terrifying, at others hilarious, the interventions
of the Twin Gods never endanger the deer who join the
party.
Tale of Tales is a Belgian games development company founded
by former internet artists Auriea Harvey and Michael Samyn,
better known as "Entropy8Zuper!". Their goal is to explore
the potential of the games medium as an artistically
expressive form of entertainment.
The Endless Forest is supported by Musée d'Art Moderne
Grand-Duc Jean in Luxemburg, Vlaams Audiovisueel Fonds,
Design Vlaanderen, STUK arts centre in Leuven, and
Provinciaal Archeologisch Museum Ename.
The Endless Forest can be downloaded for free from
http://Tale-of-Tales.com/TheEndlessForest/
The Endless Forest has been downloaded over 30.000 times so
far and has more than 6.000 registered players. You don't
need to register to be able to be play. But registering gives
you access to special features.
For further information contact: press@tale-of-tales.com