Skip to main content

Cyborg R.A.T. Gaming Mice

Next step up from the G.E.R.B.I.L.

San Diego, January 06, 2010

Mad Catz® Interactive, Inc. (AMEX/TSX: MCZ), a leading worldwide third-party interactive entertainment accessory provider, today unveiled a new range of premium Cyborg gaming mice expected to begin shipping in Spring 2010.

“Cyborg is best known for ergonomic and fully adjustable flight sticks, gaming mice and keyboards. The new mouse range incorporates the same market leading design principles and applies them to gaming mice. For the first time ever on a mouse, the key points of contact between the gamer’s hand and the mouse are fully adjustable allowing it to be customized for any grip preference” commented, Darren Richardson, President and Chief Executive Officer of Mad Catz. “The Cyborg mouse range was developed entirely in house and I believe they are the most comfortable gaming mice you’ll ever use. Besides, they just look cool!”

Following-up Darren Richardson said, “The addition of this line of mice bolsters Cyborg’s strong gaming keyboard market presence and is a continuation of our strategy of developing products that evoke a passionate consumer response.”

For a complete feature matrix, see the table at the end of the announcement. The gaming mice expected to ship as part of the range includes:

Cyborg R.A.T. 7 Gaming Mouse

o Features: Fully Adjustable; 5600dpi laser; Programmable; Weight System; USB powered

o MSRP: $99.99 / £79.99 / €99.99

Cyborg R.A.T. 9 Gaming Mouse

o Features: Wireless, Fully Adjustable, 5600dpi laser; Programmable,; Weight System; Powered by Rechargeable Batteries

o MSRP: $129.99/ £99.99 / €129.99

Cyborg R.A.T. 5 Gaming Mouse

o Features: Adjustable Length; 4000dpi laser, Programmable; Weight System; USB powered

o MSRP: $69.99/ £49.99 / €59.99

Cyborg R.A.T. 3 Gaming Mouse

o Features: 3200dpi laser; USB powered

o MSRP: $49.99 / £34.99 / €49.99

Cyborg R.A.T. Gaming Mice Feature Matrix

For more information visit: www.cyborggaming.com

For further information please contact:

Media

Alex Verrey: Global PR & Communications Manager

t. +44 (0) 1908 336 538

e. averrey@madcatz.com

Michael Greco: Vice President of Marketing

t. +1-619-321-3564

e. mgreco@madcatz.com

Investors

Stewart Halpern: Chief Financial Officer

t. +1-619-321 3550

e. shalpern@madcatz.com

Joseph Jaffoni, Norberto Aja and Jim Leahy

Jaffoni and Collins Incorporated

t. 212/835-8500

e. mcz@jcir.com

About Mad Catz Interactive, Inc.

Mad Catz is a global leader in providing innovative peripherals for the interactive entertainment industry. Mad Catz designs and markets accessories for videogame systems and publishes videogame software, including the industry-leading GameShark videogame enhancements, under its Mad Catz, GameShark and Joytech brands. Mad Catz also designs and markets mice, keyboards, headsets, PC gaming controllers and other PC peripherals through its Saitek and Cyborg brands, and manufactures and markets proprietary portable earphones under its AirDrives brand. Mad Catz distributes its products through most of the leading retailers offering interactive entertainment products across North America and Europe, and is increasing its distribution reach in Asia. For additional information please go to www.madcatz.com, as well as www.gameshark.com, www.airdrives.com and www.saitek.com.

Safe Harbor for Forward Looking Statements: This press release contains forward-looking statements about the Company's business prospects that involve substantial risks and uncertainties. The Company assumes no obligation to update the forward-looking statements contained in this press release as a result of new information or future events or developments. You can identify these statements by the fact that they use words such as "anticipate," "estimate," "expect," "project," "intend," "should," "plan," "goal," "believe," and other words and terms of similar meaning in connection with any discussion of future operating or financial performance. Among the factors that could cause actual results to differ materially are the following: the ability to maintain or renew the Company's licenses; competitive developments affecting the Company's current products; first party price reductions; the ability to successfully market both new and existing products domestically and internationally; difficulties or delays in manufacturing; or a downturn in the market or industry. A further list and description of these risks, uncertainties and other matters can be found in the Company's reports filed with the Securities and Exchange Commission and the Canadian Securities Administrators.

###

Read this next

GamesIndustry.biz avatar
GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.