News Valve attempts to block regional pricing VPN exploit on Steam New settings aim to deter users from using virtual private networks to take advantage of cheaper prices in other markets July 30, 2020 James Batchelor
News Half-Life Alyx developers want to make a full-scale Half-Life game for consoles "This ice has been broken, now we're hoping to smash through the ice completely" July 9, 2020 Rebekah Valentine
News Valve looks to stem tide of racist bots in Team Fortress 2 After months of inaction, Valve quietly works to "mitigate the use of new and free accounts for abusive purposes" June 18, 2020 Ivy Taylor
News The chicanery of Penguin Cretins Valve maintains its signature silence as wayward developers code-swap games on Steam, leaving users frustrated and confused June 15, 2020 Ivy Taylor
News Steam Summer Game Festival delayed one week Digital demo event pushed to June 16-22, though some companies involved say Valve dragged its feet June 5, 2020 Rebekah Valentine
Stub Valve adds Play Next feature to Steam New feature uses machine learning to make suggestions based on users' game catalogues May 15, 2020 Matthew Handrahan
Feature VR could seize its moment -- if the big players would cooperate | Opinion VR has an opportunity to break out, but the mess of competing standards is holding back the whole sector May 8, 2020 Rob Fahey
News Half-Life: Alyx triggers surge in new VR users on Steam But number of Steam players with virtual reality headsets is still less than 2% May 4, 2020 James Batchelor
News Fortnite World Cup and Dota 2 International cancelled Epic Games and Valve downsize esports plans in the face of coronavirus pandemic May 1, 2020 James Batchelor
Academy Valve's advice for making your game thrive after launch Discovery on Steam is vital for indie developers -- Valve's Sophie Mackey offers six ways to improve your game's visibility April 24, 2020 Matthew Handrahan
News Team Fortress 2, Counter-Strike: Global Offensive source code leaked Valve: "We have not found any reason for players to be alarmed or avoid the current builds" April 22, 2020 Rebekah Valentine
Academy Valve's top tips for launching a game on Steam The GamesIndustry.biz Academy delves into localisation, wishlists, game tags, and other tools to ensure the best possible launch on Steam April 22, 2020 Matthew Handrahan
News Over 1,100 Steam games earned at least $10k within two weeks of launch in 2019 That's up 18% from last year, while new game release totals were up 11% April 7, 2020 Rebekah Valentine
Stub Steam asks users to manage bandwidth during COVID-19 lockdown Valve will space out auto-updates over a longer period, offers bandwidth management tips that users can control March 31, 2020 Matthew Handrahan
News Record number of Steam users online during coronavirus outbreak Update: Steam sees record numbers of users in-game, and record concurrent users for third week running March 30, 2020 James Batchelor
Feature Valve: "VR has been missing a big game that everyone can get excited about" Valve's Corey Peters and Sean Vanaman on making the first Half-Life game in 13 years, with novices to both VR and the celebrated series in mind March 23, 2020 Matthew Handrahan
News Gabe Newell: "Competition in game stores is awesome...but ugly in the short term" Valve CEO: "We get a lot more freaked out not by competition, but by people trying to preclude competition" March 20, 2020 Rebekah Valentine
Stub Steam's Interactive Recommender is now available Former Steam Labs experiment uses machine learning to suggest games based on patterns of play March 19, 2020 Matthew Handrahan
Feature Can Alyx pull VR out of its niche? | Opinion Half-Life: Alyx is driving headset sales before it's even released -- but it's going to take a lot more to make VR into a viable market for AAA games Jan. 31, 2020 Rob Fahey
News Valve Index sales more than doubled following Half-Life Alyx announcement SuperData: The Index sold 149k units in 2019, 103k of which were sold in Q4 Jan. 28, 2020 Rebekah Valentine
News Valve Index out of stock around the globe ahead of Half-Life: Alyx launch Prospect of VR exclusive Half-Life drives sales of high-end hardware, despite $999 price tag Jan. 15, 2020 Ivy Taylor
News Simplified Chinese is now the dominant language among Steam users Chinese users flock to Steam as platform provides more localised experience and uncensored games Jan. 8, 2020 Ivy Taylor
News German regulator prompts Valve crackdown on Steam Nazis Valve pledges to better train moderators after media agency finds dozens of banned symbols, slogans, anti-Semitism Dec. 11, 2019 Brendan Sinclair
News In the Valley of Gods "on hold" indefinitely Former Campo Santo devs now at Valve have moved to other projects, including Half-Life: Alyx Dec. 3, 2019 Rebekah Valentine
News CD Projekt dismisses investor fears over Cyberpunk and Half-Life: Alyx release clash “That niche is very, very, very -- and I could add a few 'verys' here -- small" Nov. 29, 2019 Matthew Handrahan