THQ (Page 7)
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THQ: New Metro can "compete with the Call of Dutys"
And Danny Bilson claims that publisher has no plans to "Americanise" the shooter
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THQ sells off mobile subsidiary
Advertising firm 24MAS acquires THQ Wireless, but publisher to "continue focusing" on smartphones
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EA stock jumps 16% on financial results
But THQ sees a 10% fall in after hours trading following underwhelming figures
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THQ swings to $15m loss with cancelled projects
Company of Heroes Online, WWE Online cancelled at cost of $10m, $30m impairment from movie games
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THQ's MX vs ATV franchise passes sales milestone
Over ten million units sold since 2004 for off-road racing series
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THQ inks multi-year Mattel deal
Publisher to create games based on toy properties including Pictionary, Barbie, Hot Wheels
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THQ: Consumers "might end up spending $130" if game prices drop to $40
$60 games "keeping people out" but DLC sales can trump RRP drop - Farrell
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THQ reports losses in line with guidance
Publisher looks ahead to "robust" line-up from now on; expecting slight losses for full year
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WWE ramps up marketing support for THQ games
Wrestling firm to promote publisher's licensed titles in its TV shows and events
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THQ CEO: No need for new consoles yet
Technology arms race "days are over" and broader audiences key - Farrell
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THQ fully expects Wii/DS Christmas market surge
Publisher focuses on Kids, Family and Casual products 'Great Games, Great Value' campaign
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Tiga: Skills alone can't attract new business to the UK
Wilson agrees with THQ that talent means nothing without financial incentives
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THQ unveils Montreal super-studio plans
400-person facility to benefit from strong education environment and 37.5% tax break on labour
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THQ: We'd build a UK super-studio with Govt support
Publisher admits "it's all about the money" but would welcome subsidies in a region with "phenomenal talent"
Feature
THQ's Danny Bilson
The exec VP of core games on why Montreal is the best location for a new 'super-studio'
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THQ: "Costs are much lower" for Kinect, Move development
CEO Brian Farrell talks new tech and new pricing models
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THQ: Marketing Facebook games "is just building Facebook"
Standalone social games may be better business for publishers, claims online VP
Feature
THQ's online boss Mike Hogan
On social games, online strategies, the problems with Facebook and the Joyent deal
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THQ wrestles with social games scene
Publisher partners with cloud service Joyent for 'rapid deployment' of Facebook titles
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THQ drops Games For Windows Live from multiple games
Divisive PC community and multiplayer service replaced with Steamworks for upcoming Warhammer titles
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THQ reduces projected sales as Red Faction delayed
$40-$65 million drop in estimated sales revenues for fiscal 2011
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Digital Extremes to develop Homefront PC
Canadian studio to take add new "features and options" for platform's multi-player
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THQ unveils Space Marine reward scheme
Publisher syncs further with Games Workshop as new Dawn of War II expansion is also detailed