SuperData Research, Inc. (Page 2)
News
Report finds 71% of millennial gamers watch gaming video content online
Ivy Taylor
News
Battle royales continue to drive growth alongside console games as premium PC digital sales decline
Rebekah Valentine
News
Premium PC games see largest decline, leaving Fortnite near the top on both console and PC
Rebekah Valentine
News
Mobile, premium PC revenue dipped, offsetting console increases
Rebekah Valentine
News
Destiny 2 Forsaken expansion beats out Fortnite to top digital console rankings
Ivy Taylor
News
But virtual reality set for a strong year in 2019, with Oculus Quest expected to outsell Rift by three to one
James Batchelor
News
Dashboard will allow users to track multiple metrics related to game streaming and videos across major content platforms
Rebekah Valentine
News
Major industry market intelligence company joins analytics group to bolster digital gaming, esports data
Rebekah Valentine
News
July digital games market report shows Epic's battle royale nonetheless continues to drive growth
Rebekah Valentine
News
PUBG bolstered by Steam sale with second-best month of all time by unit sales
Rebekah Valentine
News
Market research firm says Epic's shooter is bringing in new audiences, but also masking declines in old series
Brendan Sinclair
News
Q2 shipments show waning interest in VR as Pokemon Go continues to popularize AR
Rebekah Valentine
News
Superdata's monthly digital games market report finds worldwide spending up 25% year-over-year to $9.1 billion thanks largely to mobile growth
Brendan Sinclair
News
Half of US women streamers go unpaid despite country's higher-than-average spending on influencer support
Rebekah Valentine
News
Virtual reality revenue will fall behind AR/MR by 2021, says SuperData
Ivy Taylor
News
Market intelligence firm expects new stand-alone offering to lead all premium headsets in shipments this year, downgrades overall VR projections
Brendan Sinclair
News
Battle Royale game earned more additional content revenue than any other console title in February - except Call of Duty
James Batchelor
News
Epic Games' battle royale generates $5.3m in first ten days on iOS
Ivy Taylor
News
Research firm also reports PUBG and Fortnite generated $200m in revenue last month
James Batchelor
News
AR/MR revenue expected to double to $3.2 billion this year
Ivy Taylor
News
$82bn generated by free-to-play games, esports on track to be a $1bn business in 2018
James Batchelor
News
Research firm finds gamers worldwide spent nearly $10 billion on games as Call of Duty: World War II and Grand Theft Auto Online break records
Brendan Sinclair
News
"Advertisers and investors are finally taking notice of esports' access to key audiences"
James Brightman
News
Single-player games holding their own while Destiny 2 and PUBG push premium PC up 28%; worldwide digital revenues total $8.5 billion
Brendan Sinclair
News
SuperData report: Battlefront II is the poster child of a new and uncomfortable growing pain for the games industry
Ivy Taylor