Feature Revolution's Charles Cecil The Broken Sword creator muses on the digital games industry and how quickly it's changing April 21, 2010 Phil Elliott
News Self-publishing "euphoria" has "been tempered" - Cecil Revolution MD expects 2-3 year window of opportunity on iPhone before entry cost rises too high April 21, 2010 Phil Elliott
News Charles Cecil on board for Doctor Who game BBC reveals free-to-play tie-in from Sumo Digital and Broken Sword veteran April 8, 2010 David Jenkins
News Beneath a Steel Sky on track for 20k sales in first month Revolution's Charles Cecil expects iPhone release to hit 100,000 sales in lifetime Oct. 27, 2009 Matt Martin
News Charles Cecil and Dave Gibbons to host BAFTA session Beneath A Steel Sky creators to discuss joint achievements at October event Sept. 18, 2009 Kath Brice
Feature The Sky's Not the Limit Revolution boss Charles Cecil talks publisher relations, digital distribution and building consumer relationships Sept. 15, 2009 Phil Elliott
News Revolution aiming to build "relationship of respect" with consumer Charles Cecil keen to offer PC games for free, but charge for iPhone products to help fund new projects Sept. 14, 2009 Kath Brice
News Revolution to create new Pocket Studio Team will create classic and new titles specifically for handhelds formats, including iPhone and PSPgo July 30, 2009 Kath Brice
News Industry must adopt new sales models, says Cecil Revolution Software's Charles Cecil believes games should move away from the one-size-fits-all approach to software pricing as it's getting in the way of sales. May 24, 2007 Matt Martin
Feature Viva la Revolution Revolution's Charles Cecil talks downloadable content, episodic gaming and new IP. May 24, 2007 Matt Martin