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Remedy Entertainment (Page 2)

Relinquishing Control: Remedy's paradigm shift
Feature

Relinquishing Control: Remedy's paradigm shift

Game director Mikael Kasurinen on leaving behind the tightly controlled experiences of Alan Wake and Quantum Break for, "a world that can support many stories, not just one story"
Feature

Planning a Remedy Dev Day

How the Finnish studio puts on its own one-day conference for the entire company, all for about the cost of sending five people to GDC