Feature Rare's voyage into uncharted waters with Sea of Thieves Studio head Craig Duncan and executive producer Joe Neate discuss Rare's approach to its first service-based game Feb. 13, 2018 Ivy Taylor
News Spencer: "I don't want the Rare brand to mean Kinect Sports" Xbox boss discusses the future of the UK studio Aug. 13, 2014 Rachel Weber
News Job losses at Rare confirmed by Microsoft MS decides to "change our development process and methodology at Rare" May 19, 2014 Dan Pearson
News Rare director joins Sony Computer Entertainment George Andreas leaves Rare after a 16 year career Jan. 29, 2013 Mike Williams
News Scott Henson takes head of operations role at Xbox, overseeing Lionhead Former EA Origin biz dev Roger Walkden also joins Microsoft as chief of staff Jan. 10, 2013 Matt Martin
News Rare appoints Sega, Headfirst vet as creative director Simon Woodroffe joins Microsoft's Kinect studio April 17, 2012 Matt Martin
News Ex-Rare dev: Company is "a survivor" Former Rare developers talk about the challenges and changes Microsoft brought to the company Feb. 8, 2012 Rachel Weber
News Four new senior hires for Rare Former Codemasters, Ubisoft and Relentless staff join the Kinect Sports developer Dec. 2, 2011 Rachel Weber
News Rare veterans launch new studio's first title Starfire Studios ready Fusion: Genesis for XBLA Oct. 13, 2011 Rachel Weber
Feature Rare Breeds Studio head Scott Henson on Kinect, Avatars and the future of motion sports April 12, 2011 Dan Pearson
News Rare hires new senior studio director Sumo Digital and Codemasters veteran Craig Duncan joins Kinect Sports developer March 22, 2011 David Jenkins
News Microsoft confirms redundancies at Rare Twycross team downsized as roles open up at Birmingham facility Feb. 16, 2011 Matt Martin
News Scott Henson appointed Rare studio manager Former Xbox Live, 360 and Kinect exec "honoured and humbled" to take the reins Oct. 28, 2010 Phil Elliott
News Rare built prototype button controls for Kinect But acid test for peripheral-free system was experimental software, says Burton Oct. 8, 2010 Matt Martin
News Rare: Kinect does work in small lounges Microsoft studio dismisses concern that camera requires six feet of space to operate Sept. 3, 2010 Alec Meer
News Rare talks Avatar 2.0 redesigns Kinect forces new, more realistic look as makeover planned for its launch Aug. 19, 2010 David Jenkins
News Rare not worried about Kinect lag times 150ms response time "not an issue", says Kinect Sports studio June 18, 2010 Alec Meer
News Rare unveils new logo and branding Veteran UK studio celebrates 25th anniversary with rebranding and new website June 2, 2010 David Jenkins
News Rare to deliver motion control keynote at Develop 2010 Creative director Andreas to talk about studio's Natal launch title April 29, 2010 Kath Brice
News Rare opens additional Fazeley facility New studio to enable evolved business model; duties to include Natal product testing March 2, 2010 Phil Elliott
Feature Rare's Mark Betteridge The developer's studio head on why its new facility heralds a new way of working March 2, 2010 Phil Elliott
News Rare: Avatars have "changed the face of Xbox" Company's head of animation pleased with "inviting" atmosphere post-redesign July 17, 2009 Phil Elliott
News Molyneux: "I want to help Rare have more of an identity" Newly-appointed creative director of Europe to help internal studio regain confidence and develop a better public profile June 15, 2009 Matt Martin
News Rare axes artist and engineer positions Project lead jobs also go as employees asked to reapply for other positions at Viva PiƱata studio Feb. 19, 2009 Matt Martin
News Rare restructures to simplify development process Positions may go at Viva Pinata studio, but team hopes to embrace new business methods of changing industry Feb. 17, 2009 Matt Martin