Pandemic's co-founder and president, Josh Resnick, has told <i>GamesIndustry.biz</i> that his company still feels like an independent studio, despite being bought by EA last year along with BioWare.
Electronic Arts' acquisition of VG Holding Corporation has now been completed, meaning that highly-rated studios BioWare and Pandemic have now officially become part of the EA set-up.
Antitrust regulators in the US have cleared Electronic Arts' acquisition of VG Holding corp, parent company of development studios BioWare and Pandemic.
Wedbush Morgan analyst Michael Pachter has told <i>GamesIndustry.biz</i> that he believes the deal seeing Electronic Arts buy Pandemic and Bioware, should pay off - although there is some risk.
In a conference call to investors, EA CEO John Riccitiello and CFO Warren Jenson gave a more detailed explanation of the company's deal to acquire BioWare and Pandemic
Pandemic Studios has created a second development team at its Brisbane, Australia Studios, taking the head count of the developer to almost 100 employees.
BioWare/Pandemic Studios has announced the appointment of industry veteran and former EA exec Jillian Goldberg, who will serve in the role of executive vice president of marketing.
Los Angeles-based Pandemic Studios' next-gen title has been labelled as psychological warfare and is feared to be the first step towards a real life invasion by supporters of Venezuela president Hugo Chavez.
Recently formed 'super developer' BioWare Pandemic Studios has bucked the trend during what has widely been cited as a difficult period for the software industry, with combined sales generating revenue of USD 800 million.
Top North American developers Bioware and Pandemic are set to merge in a $300 million deal crafted by Elevation Partners, the private equity firm headed up by former EA president John Riccitiello.
Rob Fahey
Newsletters
Subscribe to our newsletters and stay ahead of the curve
All the biggest stories, expert analysis and data, straight to your inbox.