Stub Hellblade: Senua's Sacrifice hits 6.3 million players Developer Ninja Theory announced the milestone as a free Xbox Series X|S update for the title launches Aug. 10, 2021 Marie Dealessandri
Feature The Bleeding Edge of multiplayer design Creative director Rahni Tucker on how the Xbox brawler will ensure Ninja Theory keeps one foot in the action genre Jan. 24, 2020 James Batchelor
News Ninja Theory launches mental health R&D effort Hellblade studio's The Insight Project aiming to "help mental health treatment to go mainstream" Oct. 29, 2019 Brendan Sinclair
News Ninja Theory establishes Senua's Scholarship to train mental health tutors Hellblade: Senua's Sacrifice developer to collaborate with Head to Toe charity in recognition of World Mental Health Day Oct. 10, 2018 Rebekah Valentine
News Ninja Theory bosses explain decision to join Microsoft Studios "We want to take bigger creative risks, and create genre-defining games without constant threat of annihilation," says creative lead Tameem Antoniades June 11, 2018 Ivy Taylor
News An era of "triple-I" development is almost here Ninja Theory, Frostkeep Studios and Private Division discuss a coming wave of games that combine indie creativity with triple-A production values May 2, 2018 Matthew Handrahan
Academy How to stop big publishers breaking your business During this year's Reboot Develop, Ninja Theory's Nina Kristensen detailed the rights studios should fight for May 1, 2018 James Batchelor
News Hellblade on Xbox One hits 50,000 sales Studio hopes for 100,000 sales, will give money to Mental Health America April 18, 2018 James Batchelor
News People of the Year 2017: Ninja Theory Ninja Theory is to be commended for its handling of mental illness and for showing how indies can still approach AAA development Dec. 4, 2017 Ivy Taylor
News Ninja Theory in profit only three months after Hellblade launch Game way ahead of nine-month target as it approaches 500,000 sales Nov. 22, 2017 Ivy Taylor
Feature How Ninja Theory proved independent AAA has a future “Smaller indie teams that want to make that step up in production values can adopt this kind of model" Nov. 17, 2017 Ivy Taylor
Stub Ninja Theory will donate all of today's Hellblade sales to charity For World Mental Health Day, all proceeds from the game will go to Rethink Mental Illness Oct. 10, 2017 Matthew Handrahan
Stub Ninja Theory livestreams Q&A with Hellblade protagonist Developer promotes action game about battle with mental illness by having actress answer questions in character over Facebook Live June 27, 2017 Brendan Sinclair
News Ninja Theory launches Senua Studio division New business arm dedicated to provision of "Virtual Characters for Stage, Film, Broadcast, Games and VR" Sept. 2, 2016 Dan Pearson
News Heavenly Sword art director returns to Ninja Theory Hugues Giboire replaces departed Stuart Adcock, still looking for a Senior Character Artist Feb. 23, 2015 Matthew Handrahan
Feature "A lot of games have unrealistic forecasts" Ninja Theory's Dominic Matthews on breaking out of the squeezed middle Jan. 20, 2015 Dan Pearson
News Ninja Theory can recoup Hellblade budget with 300,000 sales “Our work on Hellblade is an opportunity to question the way the industry has always done things” Oct. 29, 2014 Matthew Handrahan
News Ninja Theory: Xbox One chose "completely the wrong direction" Tameem Antoniades urges consoles to be more like mobile Nov. 21, 2013 Rachel Weber
News Ninja Theory goes mobile DmC: Devil May Cry developer says it "couldn't ignore" mobile phenomenon, readies Fightback for iOS and Android May 24, 2013 Brendan Sinclair
Feature Ninja Theory secures UK #1 with DMC reboot First UK top spot for Capcom since Resident Evil 5 in 2009 Jan. 21, 2013 Dan Pearson
Feature Critical Consensus: DmC: Devil May Cry Ninja Theory takes on Capcom's storied franchise - and wins Jan. 14, 2013 Matthew Handrahan
Feature Working With Borrowed Brands Devil May Cry, The Hunger Games, and the universal challenges with creativity based on someone else's property Dec. 21, 2012 Brendan Sinclair
News Capcom: Western developers start with the visuals While Japan focuses on gameplay, says DmC director Hideaki Itsuno Aug. 10, 2012 Rachel Weber
News Enslaved lead joins Splash Damage Gameplay programmer appointed as technical director at Brink developer Jan. 30, 2012 Rachel Weber
News Antoniades: AAA retail model is "crushing innovation" Ninja Theory creative chief says that current model is punishing risk Sept. 6, 2011 Dan Pearson