Wistron, the Taiwanese device manufacturer currently producing Xbox 360 units for Microsoft, is likely to halt production of the console during 2008, according to a report in the Economic Daily News.
Microsoft has announced that more than 20 million copies of Windows Vista were sold in the month after the new OS was released worldwide on January 30.
Microsoft has reignited its war of words with arch rival Sony following the launch of PlayStation 3 in Europe, with UK boss Neil Thompson attacking the system’s price tag and Blu-ray functionality.
Microsoft has announced that Games for Windows Live will launch in the UK on May 18 - with a spokesperson confirming to <i>GamesIndustry.biz</i> that the service will only work with Vista PCs.
The Xbox Live service has topped six million members worldwide, Microsoft has announced - demonstrating that the service is growing even faster than the company itself predicted.
The size limit for games distributed using Microsoft's popular Xbox Live Arcade service is to be tripled to 150MB - with the firm launching a new 512MB memory unit to allow Xbox 360 Core System owners to play the new games.
Retailers are beginning to cut a large chunk off the price of the Xbox 360 Core unit, with one online store knocking GBP 50 off the recommended retail price.
Microsoft's Steve Ballmer has pledged that the next version of Windows won't take as long to develop as Vista, which he concedes is not selling according to expectations.
Microsoft has responded to claims by the BBC's Watchdog programme that it is charging excessive amounts for Xbox 360 repairs, stating that there is "no systemic issue" with the console.
Microsoft is set to come under pressure in tonight's edition of consumer affairs show Watchdog as the investigative team looks into potential faults with the Xbox 360.
Microsoft's Chris Early has told the audience at the Casual Connect conference in Amsterdam that the casual games sector has yet to find its optimum revenue model.
Microsoft Casual Games has unveiled a new initiative which will see developers receiving up to 20 per cent of the in-game advertising revenues generated by their titles.