News SpatialOS games under threat as Unity revokes Improbable's license Update: Spilt Milk Studios brings Lazarus back at least temporarily, while Bossa's Worlds Adrift is "operating as normal" Jan. 10, 2019 Matthew Handrahan
News Unity dabbles in development with FPS Sample Game VP of engineering Brett Bibby says undertaking will demonstrate the "best way to build a specific type of game" Oct. 24, 2018 Rebekah Valentine
Feature Sponsored | How to build a 200-player online shooter overnight (for free) Improbable gives us a tour of its new SpatialOS Game Development Kit for Unity and teases its upcoming Unreal edition Oct. 22, 2018 Sponsored Article
News Improbable establishes new London HQ Larger space will accommodate increasing staff needs as SpatialOS creator outgrows original office Oct. 8, 2018 Rebekah Valentine
Feature Aaryn Flynn joins Improbable Former BioWare GM talks about getting his head in the clouds and building a new studio from scratch in downtown Edmonton Sept. 19, 2018 Brendan Sinclair
Feature Whole new worlds: Improbable's tech lets smaller studios think big With Mavericks and Seed, Automaton and Klang Games are using SpatialOS to redefine what it means to be massively multiplayer Aug. 13, 2018 Matthew Handrahan
News $50m Netease investment will help Improbable realise dream of “trillion dollar games industry” Tech firm's CEO Herman Narula tells us how this partnership will unlock China for SpatialOS - and any developers that use it July 26, 2018 James Batchelor
Stub NetEase to build online games with Improbable's SpatialOS tech Partnership expected to lead to Improbable opening new office in China Feb. 2, 2018 Press Release
News Automaton secures $10m for Improbable-powered survival game New UK studio aims to enable 1,000 players to battle in a 12km square arena Sept. 19, 2017 James Batchelor
News Former Disney and GitHub execs join Improbable Bill Roper joins as Chief Creative Officer June 6, 2017 Christopher Dring
News Jagex signs Improbable's SpatialOS technology for future projects The tech will be used for the firm's multiplayer gaming projects May 17, 2017 Christopher Dring
News Improbable raises $502 million to further develop its tech The investment was led by SoftBank, which now takes a non-controlling stake in the company May 11, 2017 James Brightman
News King's chief legal officer joins Improbable Rob Miller hired after five years at King, Michael Bannon appointed CFO March 17, 2017 Matthew Handrahan
News Dean Hall and Improbable have scrapped Ion Neither DayZ creator nor SpatialOS firm working on space survival game March 8, 2017 James Batchelor
News Klang, Spilt Milk in first wave of Improbable's Innovation Program Partners get access to SpatialOS at reduced or eliminated rates ahead of launching their games Feb. 27, 2017 Matthew Handrahan
News Improbable expands to US with new San Francisco office Will run jointly with London HQ to expand on SpatialOS platform, now hiring across multiple disciplines Jan. 23, 2017 James Batchelor
News Improbable teams with Google to help devs build bigger game worlds SpatialOS Games Innovation Program unlocks start-up's expansive tech, free alpha version launches today Dec. 13, 2016 James Batchelor
News Improbable reveals SpatialOS "To unlock the promise of virtual reality, we need to move from simple games to true virtual worlds" Nov. 11, 2015 Rachel Weber
News Dean Hall: We're not seeking to make a game that heaps of people will play The DayZ creator explains why new space title Ion will change how you think about MMOs, games and consequences Aug. 28, 2015 Rachel Weber
News New audio studio for Improbable Portable facility the latest addition to simulation empire July 14, 2014 Rachel Weber
News Watch: Herman Narula of Improbable at GameHorizon Hear a young CEO's vision for gaming's fully simulated future June 18, 2014 Dan Pearson
Feature Mission Improbable: Changing the online world Meet the CEO of the company that is quietly snapping up talent to build a new type of persistent world May 27, 2014 Rachel Weber
News Ubisoft's Kajfa Tam joins Improbable London start-up just keeps adding to its talent pool March 18, 2014 Rachel Weber
News Improbable grows with award-winning sound designer Killzone: Shadowfall audio director Lewis James joins London start-up March 12, 2014 Rachel Weber
News New artistic additions for Improbable Fable III's Si Jaques and Halo 4's Calum Alexander Watt join London developer Jan. 22, 2014 Rachel Weber