Entertainment Retailers Association
News
Diablo 4 was 85% digital, while Spider-Man 2 was just 46% digital
Christopher Dring
News
Data published by the digital entertainment and retail association shows that video is No.1
Christopher Dring
News
Latest ERA yearbook reveals the buying habits of UK consumers for PC and console games
Christopher Dring
News
PlayStation boxed titles are third biggest money maker at £79.6 million, just shy of vinyl sales
James Batchelor
News
Games remain the biggest sector as entertainment market sees record revenues of £9.26 billion
James Batchelor
News
Entertainment Retailers' Association reports 21 of the top 40 best-selling projects were games
James Batchelor
News
Physical sales plunge as digital growth slows
Christopher Dring
News
Games account for 47% of all money spent on entertainment products, outstripping music and video
James Batchelor
Data
However, 75% of AAA game sales are physical
Christopher Dring
News
FIFA 18 was 19.9%, while online games like Destiny 2 posts even stronger digital sales
Christopher Dring
News
Supermarket market share continues to tumble in 2017
Christopher Dring
News
GfK and IHS data show significant growth of almost 10% in digital and physical sales
Christopher Dring
Data
A new combined physical/digital chart set for 2019
Christopher Dring
News
Ahead of Tom Clancy's Ghost Recon: Wildlands
Christopher Dring
Feature
Number of new releases fall but prices remain flat year-on-year
Christopher Dring
News
Overall game sales across digital and physical grew 2.9%, according to GfK and IHS figures
Christopher Dring
News
Three of the top five were games, digital revenue rose by 17 per cent
Matthew Handrahan
News
And games was the most lucrative entertainment category thanks to digital boost
Matthew Handrahan
News
Video game software overtakes video for the first time, now 40 per cent of entertainment retail
Matthew Handrahan