News Eidos Montreal lays off 97 staffers Alongside the latest Embracer redundancies was the cancellation of an unnamed Deus Ex project at the studio Jan. 29, 2024 Jeffrey Rousseau
News Eidos Shanghai becomes Gearbox Shanghai Studio handed off from one Embracer Group acquisition to another; leadership to remain in place Nov. 15, 2022 Brendan Sinclair
News Crystal Dynamics and Eidos Montreal reclaim IPs Studios now back in charge of franchises including Tomb Raider, Deus Ex, Legacy of Kain and more Sept. 9, 2022 Danielle Partis
Feature Square Enix's Western studios were a "train wreck in slow motion" Eidos Montreal founder Stephane D'Astous reflects on the issues he believes led to the studio's sale July 26, 2022 James Batchelor
Feature Marvel's Guardians of the Galaxy | Critical Consensus Critics suggest that much like the space-faring super heroes involved, Eidos-Montréal's is basically good but a little rough around the edges Oct. 26, 2021 Jeffrey Rousseau
Feature Guardians of the Galaxy's guiding design decisions Eidos Montreal narrative and gameplay leads explain why the Marvel super hero team's game will lock players in one character's jet boots July 6, 2021 Brendan Sinclair
News Guardians of the Galaxy leads Square Enix E3 2021 showcase Square Enix Presents featured an in-depth look at the new Eidos Montreal title, plus a brand new Final Fantasy game, Stranger of Paradise: Final Fantasy Origins June 13, 2021 Marie Dealessandri
Feature Eidos Montreal: “We have to try new models for single-player games” Shadow of the Tomb Raider dev on making $135 million narrative projects work May 11, 2018 Christopher Dring
News "Our player base was absolutely not ready for this" Deus Ex: Mankind Divided developer Fleur Marty details the strengths and shortcomings of the microtransaction-driven game mode Breach March 2, 2017 Brendan Sinclair
News Augs Lives Matter slogan an "unfortunate coincidence" Deus Ex brand marketer defends use while Bioware's Manveer Heir criticizes the developer's controversial language choice Aug. 3, 2016 James Brightman
News Deus Ex delayed six months Eidos Montreal pushes Mankind Divided back to August, needs more time to meet developer's standards Nov. 18, 2015 Brendan Sinclair
Feature Taking Deus Ex beyond the core Global brand director explains the strategy behind mysterious Twitch campaign to announce Mankind Divided May 6, 2015 Brendan Sinclair
News Layoffs at Eidos Montreal Square Enix cuts dozens of developers from studio behind Thief reboot March 4, 2014 Brendan Sinclair
News Eidos Montreal GM resigns Stephane D'Astous departs, citing irreconcilable differences with Square Enix management, lack of leadership, courage, and communication. July 23, 2013 Brendan Sinclair
News FIFA, Deus Ex, Sword and Sworcery take top honors at Canadian Videogame Awards EA Sports newest FIFA was named Game of the Year April 23, 2012 James Brightman
News Warren Spector on Deus Ex: Human Revolution: "I screamed at the television as I played" What does the designer of the original Deus Ex really think of Human Revolution? March 16, 2012 James Brightman
News Eidos Montreal to double headcount to 680 Publisher settles on expanding existing team rather than creating new studio Sept. 2, 2011 Matt Martin
Feature Critical Consensus: Deus Ex: Human Revolution A worthy sequel to the 2000 classic - just don't mention the boss battles Aug. 23, 2011 Matthew Handrahan
Feature Inside Canada's Talent War Under the skin of a development utopia, where staff poaching happens on a weekly basis June 30, 2011 Matthew Handrahan
News Square Enix to open new Canadian studio for next wave of consoles Location to be decided in May; At least 100 employees to prepare for new games hardware March 17, 2011 Matt Martin
Feature Deus Ex: Franchise Evolution Deus Ex 3's writer on the WGA, preorder exclusives and why games writing is a team effort Feb. 3, 2011 Alec Meer
News Games writing "doesn't always get recognition it should" "A game story is written by everyone on the team," says Deus Ex writer Feb. 3, 2011 Alec Meer
Feature Eidos Montreal's Stephane D'Astous The GM discusses collaborating with Square Enix on Deus Ex: Human Revolution July 26, 2010 Matt Martin