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Double Fine Productions

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A different kind of indiepocalypse

Double Fine's Greg Rice and Tim Schafer talk about the parallel growth explosions of the indie games scene and the studio's Day of the Devs event
Feature

Double Fine's Digital Archaeology

Having remastered Day of the Tentacle and Full Throttle, Tim Schafer explains why the industry needs to preserve its past better (and why it probably won't)
Inexperience as an advantage
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Inexperience as an advantage

The industry outsiders of KO_OP haven't had problems finding work-for-hire that lets them be themselves or publishing partners for the experimental GNOG
A peek under Tim Schafer's Fig leaf
Feature

A peek under Tim Schafer's Fig leaf

Double Fine founder talks about skipping Kickstarter for Psychonauts 2 campaign, and the "baggage" of Early Access
Broken Age to break even for Double Fine
News

Broken Age to break even for Double Fine

Tim Schafer says studio spent nearly twice as much on crowdfunded adventure game as it raised on Kickstarter, "will just about make that back"
Double Fine loses 12 staff
News

Double Fine loses 12 staff

Publishing deal falls through but studio is optimistic about its future prospects