Feature Becoming the next Sega and Eidos: The transformation of Curve Games New CEO John Clark on the vision and future of the Human: Fall Flat publisher Jan. 26, 2022 Christopher Dring
Feature How fans made Human Fall Flat an indie hit | GI Live Online We speak to No Brakes Games about the continued rise of the 25 million-selling physics-based sensation June 2, 2021 Vikki Blake
News Podcast: Human Fall Flat's journey to 25m sales | GI Live Online Audio version of our conference session explores the road to success for the smash hit indie outing May 14, 2021 GamesIndustry.biz Staff
News Human: Fall Flat sells 2m in China Mobile release via XD Inc reaches milestone in just six days Dec. 23, 2020 Rebekah Valentine
News Curve Digital acquires IronOak Games Canadian studio behind For the King becomes Curve's second studio acquisition Nov. 2, 2020 Matthew Handrahan
Feature There is no typical Curve game Publishing director Simon Byron explains how the indie publisher tries to keep surprising and introduces new signing Autonauts July 25, 2019 James Batchelor
News Curve Digital parent Catalis acquires Bomber Crew developer Brighton studio Runner Duck will grow its franchise with two new games to be published by Curve from 2020 March 14, 2019 James Batchelor
News Human: Fall Flat sells 5 million units Solo indie project continues to see sales uptick following console releases Feb. 4, 2019 Guy Blomberg
News Curve Digital makes retail debut with Sold Out partnership Bomber Crew and A Knight's Quest will be the digital publisher's first titles on shelves Feb. 7, 2018 James Batchelor
News Brynley Gibson joins Curve Digital to lead VR push Former Sony London Studio producer will also head up Zöe Mode and Headstrong Games Oct. 18, 2016 James Batchelor 6 comments