News
Employment tribunal found the worker was wrongfully terminated following requests to work from home
Sophie McEvoy
News
Update: Star Citizen developer issues statement confirming staff cuts due to restructuring
Sophie McEvoy
News
The Canadian studio joins the Star Citizen maker after working together for more than a decade
Jeffrey Rousseau
Stub
Cloud Imperium Games' title, which has been in alpha for nine years, now has over 3,3 million backers
Marie Dealessandri
News
The new location will open its doors next year
Marie Dealessandri
News
Complaint criticises developer for marketing items that are not actually usable in-game
Danielle Partis
News
Cloud Imperium's space franchise rumbles on despite absence of solid release dates
Matthew Handrahan
News
Cloud Imperium's long in development project passed the milestone after an income spike in May
Matthew Handrahan
News
Existing investors pour more finance into Star Citizen developer
James Batchelor
News
Star Citizen developer maintains engine providers claim "is and always has been meritless"
James Batchelor
News
Creator of CryEngine believes Star Citizen's single-player game will be delayed past June, moves for October trial
James Batchelor
News
Almost 2.5m players have now funded the game, which is closing in on $300m in total investment
Matthew Handrahan
News
Cloud Imperium Games has raised $288 million so far over a nearly eight-year development, but the end still isn't in sight
Rebekah Valentine
News
Funds raised will be spent on marketing both the main game and Squadron 42 single-player campaign
James Batchelor
News
Star Citizen studio calls CryEngine maker's complaint misleading and scandalous, saying it "sacrifices legal sufficiency for loud publicity"
Brendan Sinclair
News
For the second year in a row, Star Citizen crowd-sourced more money than all games on Kickstarter combined
Ivy Taylor
News
Alleges Cloud Imperium is still using CryEngine, but studio will "defend vigourously" against "meritless lawsuit"
James Batchelor
News
The most successful crowdfunded game ever is asking players to spend more
James Brightman
Opinion
Chris Roberts and his team take a lot of flak for the delays to their ambitious game, but their openness has earned the forgiveness of core fans
Rob Fahey
News
Cloud Imperium marks milestone by releasing the first "true slice" of Star Citizen - Alpha 2.0
Matthew Handrahan
News
RSI banked $33m last year, compared to $20m for Kickstarter's video games
Dan Pearson
News
CEO Chris Roberts takes a break from "the noise" to show the community where its money has gone
Matthew Handrahan
News
Cloud Imperium has denied accusations of mishandling funds and workplace discrimination, claims unethical journalistic practice
Matthew Handrahan
News
Company explains moving FPS module away from IllFonic as part of greater consolidation effort
Brendan Sinclair
Feature
Chris Roberts shares what he learned in Hollywood that helped drive a $72 million crowdfunding phenomenon
Brendan Sinclair