Blizzard Entertainment (Page 9)
Follow Blizzard Entertainment
News
Blizzard RTS game passes another milestone, following 48-hour sales record last month
Sept. 1, 2010
Phil Elliott
News
NetEase releases second WarCraft expansion after two year delay
Aug. 24, 2010
Alec Meer
News
Pirate made $3 million in micro-transactions with community of half a million
Aug. 17, 2010
David Jenkins
News
Just one week on top for Blizzard's latest, as Toy Story 3 and MW2 resurgent
Aug. 9, 2010
Alec Meer
News
Blizzards rules US top 5, Cataclysm confirmed for 2010, new IP is "enormous investment"
Aug. 6, 2010
Alec Meer
Feature
As StarCraft II launches globally, the VP of International talks social gaming, Activision, audience expectancies and digital vs retail
July 26, 2010
Alec Meer
News
Expected to reach 750k by next week, as $100m budget rumour defused
July 23, 2010
Alec Meer
News
Fry's, GameStop and GAME set for midnight openings to celebrate Blizzard's RTS release
July 22, 2010
Phil Elliott
Opinion
Blizzard's Real ID may be a misstep - but at least it's thinking about community, when many rivals aren't
July 9, 2010
Rob Fahey
News
New rule removes anonymity in the name of harmony, but revelation of dev's personal details fuels privacy concerns
July 7, 2010
Alec Meer
News
Developer gives free access to StarCraft II via World of Warcraft subs in Korea
July 1, 2010
David Jenkins
Feature
Blizzard's Frank Pearce and Bob Colayco talk StarCraft II, achievements and Korea
May 26, 2010
Phil Elliott
News
Blizzard executive VP cool on Celestial Steed equivalents as game is rated 12+ in Korea
May 26, 2010
Phil Elliott
News
$2.99 per month to use in-game auction house on iPhone
May 19, 2010
GamesIndustry.biz
News
Blizzard introduces subscription-based access to new game, after six month intro period
May 7, 2010
David Jenkins
News
PC exclusive real-time strategy Wings of Liberty due for release this summer
May 4, 2010
David Jenkins
News
Latest issue causes new registrations to be suspended over Burning Crusade content
Feb. 8, 2010
Phil Elliott
Feature
Paul Sams and Rob Pardo look back on five years of success - and how it happened
Jan. 26, 2010
Phil Elliott
News
Warcraft talent allowed creative freedom without the pressure of meeting financial targets, says COO Sams
Jan. 19, 2010
Matt Martin
Feature
Paul Sams and Rob Pardo look back on the rise of one of the most loved games companies in the world
Jan. 19, 2010
Phil Elliott
News
$7 million seemed like an "insane" amount to pay, says Kotick
Jan. 19, 2010
Kath Brice
News
It will "definitely" happen, says WoW producer
Dec. 21, 2009
Oli Welsh
News
20,000 computer systems, 1.3 petabytes of storage and 4600 people utilised on game
Sept. 18, 2009
Kath Brice
Feature
The company's COO explains why the redesigned Battle.net service has delayed the release of StarCraft II and why it won't be following in Steam's footsteps
Aug. 31, 2009
Oliver Welsh
News
COO Paul Sams reveals monetising plans and marketplace features for new "bigger, grander" service
Aug. 31, 2009
Kath Brice