News Bioware's Zeschuk: On leaving games and the "EA bear hug" Dr Greg talks losing the fire and keeping in touch with Muzyka Jan. 29, 2013 Rachel Weber
News EA, Bioware fire-fighting reactions to SWtOR's 'gay ghetto' planet Taking flack for both introduction and segregation of same-sex romance Jan. 15, 2013 Dan Pearson
News Bioware writer laments "increasingly toxic" fan feedback David Gaider addresses the sour atmosphere on the Bioware Social Network Jan. 10, 2013 Matthew Handrahan
News Free-to-play SW:TOR switch postponed same-sex options Executive producer apologizes for the wait, says features were pushed back to focus on change in business model Jan. 2, 2013 Brendan Sinclair
News Creative director departs Bioware Daniel Erickson says goodbye after 6 years Oct. 4, 2012 Rachel Weber
Feature Roundtable: The Legacy of The BioWare Doctors Drs. Ray Muzyka and Greg Zeschuk will be sorely missed. Our staff reminisces and looks at the state of BioWare Sept. 20, 2012 GamesIndustry.biz
Feature Jaded Empire: BioWare doctors' departure "an enormous loss" Peter Molyneux, Ted Price, Mike Capps and more tip their caps to Dr. Ray Muzyka and Dr. Greg Zeschuk Sept. 19, 2012 GamesIndustry.biz
News BioWare co-founders out: "Little to no impact on EA" Analysts discuss the potential impact of EA losing Drs. Ray Muzyka and Greg Zeschuk Sept. 19, 2012 James Brightman
News BioWare confirms new IP, more Mass Effect Mass Effect and Dragon Age will be joined by…? Sept. 18, 2012 Mike Williams
News BioWare co-founders retire Drs. Greg Zeschuk and Ray Muzyka walk away from the studio they created, as well as the gaming industry as a whole Sept. 18, 2012 Brendan Sinclair
News Dragon Age III: Inquisition announced Bioware's "next phase" has a name and not much else Sept. 17, 2012 Mike Williams
News BioWare GM unsure if free-to-play will save Old Republic BioWare Austin's Matt Bromberg talks about the game's shift in business model Aug. 30, 2012 Mike Williams
News Bioware talks day one DLC "There is no single right time" for content says director of online development Fernando Melo Aug. 14, 2012 Rachel Weber
News BioWare's Zeschuk widens his role at company UPDATE: Email suggests he plans to focus on more than just Star Wars: The Old Republic Aug. 10, 2012 Rachel Weber
Feature Roundtable: The Old Republic's Free-To-Play Future With BioWare's hugely expensive MMO going free-to-play this year, we examine what the model means for The Old Republic and the industry at large Aug. 3, 2012 GamesIndustry.biz
News Star Wars: The Old Republic goes free-to-play up to level 50 UPDATE: EA confirms subscriptions now under 1m, performance "disappointing" July 31, 2012 Ben Strauss
News EA confirms BioWare Austin layoffs date back to May The restructuring of the Star Wars: The Old Republic team continues July 17, 2012 James Brightman
News Star Wars: The Old Republic producer Rich Vogel leaves BioWare Executive producer exits company as rumors persist that BioWare Austin is seeing layoffs July 17, 2012 James Brightman
News BioWare launches free-to-play Ultima Recognises "a fundamental shift underway in how gamers play and pay for games" July 12, 2012 Rachel Weber
Feature James Ohlen: Vive la Republic BioWare's lead designer on Star Wars the Old Republic talks fans, subscriptions and free-to-play July 9, 2012 Dan Pearson
News Mass Effect 3: Extended Cut DLC coming June 26 Bioware is cleaning up the ending for Mass Effect 3 later this month June 22, 2012 Mike Williams
News EA confident that people will be playing The Old Republic a decade from now EA's Frank Gibeau very cognizant of free-to-play and is considering options for Star Wars June 15, 2012 James Brightman
Feature BioWare: "We haven't had a breakthrough success" Dorian Kieken on where BioWare differs from Blizzard and Valve, and the changing relationship with its fans June 7, 2012 Matthew Handrahan
News BioWare: Old Republic players reached end-game at "lightning speed" Lead designer says players exhausted content with "record breaking" play sessions June 6, 2012 Matthew Handrahan
News Trion: 38 Studios' concept was too big CEO Lars Buttler shares his thoughts on Bioware Austin and Kingdoms of Amalur studio June 6, 2012 Rachel Weber