Feature Take-Two financials show GTA V hangover Revenue down almost 90% year-over-year, but publisher beats expectations and raises outlook Oct. 29, 2014 Brendan Sinclair
News Evolve picks up Best of Gamescom award Turtle Rock's shooter has now won top awards at both E3 and Gamescom Aug. 18, 2014 Matthew Handrahan
News Levine reveals plans for a new approach to narrative structure Remixable NPCs could lead to infinite story possibilities, narrative as service March 21, 2014 Dan Pearson
News Bioshock Infinite dev forms new Bay Area 2K Games studio Rod Fergusson is founding a new 2K studio in the San Francisco Bay Area Sept. 26, 2013 Mike Williams
Feature Sid Meier: We must not forget the value of the core gamer Sid Meier is going mobile, but not casual - we talk to him about the evolving gaming landscape and how he's adapting his strategy May 14, 2013 James Brightman
News Sid Meier goes mobile with Ace Patrol The veteran designer behind the Civ franchise is bringing a new air-combat strategy IP to iOS May 1, 2013 James Brightman
News 2K Games won't have a booth at E3 2013 2K decides that E3 isn't its thing this year April 27, 2013 Asif Khan
News BioShock Infinite: $100m to develop, $100m to market "It's getting harder to ask someone to spend $60 on something" - Levine March 22, 2013 Matt Martin
News BioShock Infinite forecast to ship 3m in March Pre-order activity has "accelerated" according to Arvind Bhatia who's increased his shipment estimate March 6, 2013 James Brightman
News Brand new top three for UK as LBP Vita makes sixth Borderlands 2 in first, followed by F1 2012 and PES 2013 Sept. 24, 2012 Dan Pearson
Feature Critical Consensus: Borderlands 2 Can Gearbox hit the high notes of its surprise success again? Sept. 18, 2012 Dan Pearson
Feature 2K's Christoph Hartmann: Why Consoles Will Always Matter We interview the head of 2K Games about next-gen and finding the 'next Bungie' to compete with the likes of EA and Activision Aug. 2, 2012 James Brightman
News Games must achieve photorealism in order to open up new genres says 2K 2K Games boss Christoph Hartmann believes real-life graphics is a very necessary goal Aug. 1, 2012 James Brightman
News BioShock Infinite moved into 2013 for "tweaks and improvements" Ken Levine says "we're doing things that no one has ever done in a first-person shooter" May 9, 2012 James Brightman
News Gaikai realises streaming goals with Darkness 2 demo "An instant, hands-on experience is by far the most powerful weapon in a publisher's marketing arsenal" Feb. 8, 2012 Rachel Weber
News Take-Two posts loss despite L.A. Noire success Team Bondi's game ships 4 million, but company reports declining revenue and profits Aug. 9, 2011 Matthew Handrahan
News 2K pours public scorn on agency who discussed 'blacklisting' Update: Eurogamer reveals that it has been blacklisted by 2K June 16, 2011 Dan Pearson
News OnLive portfolio grows with day-one release of Mafia II Cloud gaming service increases day-and-date sales of top tier games Aug. 24, 2010 Dan Pearson
News 2K Games resurrects XCOM franchise BioShock team "re-imagining" game as first-person shooter April 14, 2010 Matt Martin
News 2K: Expect fewer triple-A titles this year But publisher's president believes that Borderlands could be a "big surprise" July 24, 2009 Tom Bramwell
News Digital Extremes to develop Bioshock 2 multiplayer Take-Two taps Unreal Tournament, Dark Sector vets to head multiplayer effort May 11, 2009 Frank Cifaldi
News Cloud games to play key role in future - Hartmann 2K boss happy that OnLive will overcome technical hurdles as it commits MLB and BioShock to service April 20, 2009 Phil Elliott
News Third parties 'misjudged' the Wii RedOctane, EA and 2K mull over best practice for Nintendo's family machine April 9, 2009 Mary Jane Irwin
News Nvidia inks 2K Games deal Publishing label to use PhysX technology in a selection of titles Dec. 22, 2008 Phil Elliott
News 2K Games and EA sign up to use NVIDIA's PhysX Publishers pick cross platform physics engine used in Mass Effect and Gears of War Dec. 9, 2008 James Lee