Clover: A Curious Tale
Free demo available to those disinclined to avail themselves of other "free" ways to play it.
London, United Kingdom – Thursday 4th March
Despite being available to purchase for the meagre sum of £5.99/€6.99/$9.99 through GamersGate, GetGames and Blitz1UP.com (with more to be announced), players can now perform the equivalent of stealing a sleeping tramp’s shoes by downloading any one of the COMPLETELY FREE pirate copies of Binary Tweed’s Clover: A Curious Tale now floating around the internet.
A free demo of Clover: A Curious Tale (released yesterday) can be downloaded from http://tr.im/cloverdemo, for those old-fashioned consumers who are still worried about both the abstract capitalist construct of money and the frankly ridiculous notion of intellectual property.
“I thought having a free demo available at CloverACT.com was pretty neat, but to find we’ve got all these extra distribution partners that we didn’t even know about helping to spread the game is just great,” commented Binary Tweed head honcho Deejay, adding “it’s touching to think that whilst these people could be saving the masses money by illegally distributing AAA full-price blockbusters, they’ve taken the time and care to rip off a budget indie title.”
Players hell-bent on handing over their meaningless tokens of value at a growing number of outlets can purchase the game right now from outlets including GamersGate, GetGames and Blitz1UP.com, with at least four more partners in the pipeline.
Regardless of whether they pay or not, players can expect:
• Hours of puzzle-solving, the likes of which not seen since the Dizzy series
• An adventure taken at the player’s own pace – no lives, health bars or continues
• Over 175Mb of hand-crafted watercolour artwork
• 30+ minutes of original and re-arranged piano soundtrack
• Side quest leading to one of four playable epilogues
• Unlockable artwork gallery
About Binary Tweed - binarytweed.com
Binary Tweed is an independent games studio created in September 2008, focusing on the reinvention of classic genres to make "new games that are bit like old games, but better." After leaving the financial sector, founder Daniel 'Deejay' Jones set up shop using the services of a network of friends and ex-colleagues of a variety of creative disciplines. He aims to bring original takes on vintage games to new and experienced gamers alike, using the power of his 10” moustache.
Press Contact
Name: Daniel Jones
Phone: +44 (0)79 8000 9153
Email: press@binarytweed.com
Web: http://www.binarytweed.com
Twitter: BinaryTweedDeej