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Chaotic: Shadow Warriors

Trading card/telly tie-in launched in the States.

FOR IMMEDIATE RELEASE

SANTA MONICA, CA – November 18, 2009 – Activision Publishing, Inc. (Nasdaq: ATVI) with 4Kids Entertainment, Inc. (NYSE: KDE) and Chaotic USA Entertainment Group, Inc. announced today that Chaotic®: Shadow Warriors is available now on Wii™, Nintendo DS™, Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system. The videogame, based on the popular trading card game and animated television series Chaotic®, is a thrilling and highly addictive blend of exploratory action, role playing and turn-based strategic gameplay.

In Chaotic: Shadow Warriors players take on the role of Tom, the lead character from the animated series, and explore the vast world of Perim, scouring the lush environments for powerful Mugic™ (magic) spells, Battlegear and new Creatures to collect. The single player story, created by the TV show’s writers, lets players engage in intense and dramatic battles while watching their favorite characters come to life. Seasoned players can take it to the next level and face opponents locally or online through Xbox LIVE® online entertainment network and the PlayStation Network.

“Chaotic: Shadow Warriors is a new level of competition for Chaotic fans and a lot of fun for gamers open to something new,” said David Oxford, Activision Publishing. “The unusually compelling gameplay and richly imagined world is truly dramatic.”

Chaotic: Shadow Warriors is available now for $39.99 (3200 Microsoft Points) for Wii™, Xbox 360 and PlayStation®3 computer entertainment system, and $29.99 for Nintendo DS™.

For more information visit www.activision.com or www.chaoticgame.com.

About 4Kids Entertainment

With U.S. headquarters in New York City, regional offices for its trading card business in San Diego, California and international offices in London, 4Kids Entertainment, Inc. (NYSE: KDE) is a global organization devoted to the creation, development, production, broadcasting, distribution, licensing and manufacturing of children's entertainment products.

Through its subsidiaries, 4Kids produces animated television series and films, distributes 4Kids' produced or licensed animated television series for the domestic and international television and home video markets, licenses merchandising rights worldwide to 4Kids' owned or represented properties, operates Web sites to support 4Kids' owned or represented properties, and produces and markets collectible trading card games. Additionally, the Company programs and sells the national advertising time in "TheCW4Kids" five-hour Saturday morning children's block on The CW television network.

Additional information is available on the www.4KidsEntertainment.com corporate web site and at the www.4Kids.tv game station site.

About Chaotic USA Entertainment Group, Inc.

Headquartered in San Diego, California, Chaotic USA Entertainment Group is the technology and development Company that holds the worldwide rights to the Chaotic Brand and the Chaotic Trading Card Game. Chaotic USA has entered into an Agreement with 4Kids Entertainment to develop and produce the Chaotic Animated Television series, the Chaotic Trading Card Game and a complete domestic and international merchandise license program.

About Activision Publishing

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.

Activision Publishing maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, Russia, Japan, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition, rapid changes in technology, industry standards and consumer preferences, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, licensees, licensors, vendors and third-party developers, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, and the other factors identified in the risk factors section of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

©2009 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. ©2009 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. Wii and Nintendo DS are trademarks of Nintendo. © 2006 Nintendo. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. © 2009 Microsoft Corporation. All rights reserved. Microsoft, Xbox, Xbox 360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. All other trademarks and trade names are the properties of their respective owners. All rights reserved.

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Contacts:

Activision

Sandbox Strategies

Shaun Norton

212 213 2451 x226

shaun@sandboxstrat.com

4Kids Entertainment

Barry Stagg / Derek Musso

(646) 822-4257 / 4263

bstagg@4kidsent.com / dmusso@4kidsent.com

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