Caspian Learning Launch Beta Trial Of Its Thinking Worlds™ Serious Game Authoring Engine
- Free minimum six month global beta trial provides easy-to-use tool to develop games for use at school, at home or at work
- Tool harnesses engaging nature of games to improve learning
- Caspian to build online community of gamers at www.thinkingworlds.com
Sunderland, 22nd May 2006 - Caspian
Learning, a pioneer of 3D learning based games applications,
today launches Thinking Worlds, an easy to use
authoring engine that enables gamers to create, edit, play
and share their own 3D learning based games, that teach and
entertain. The engine is available for free download and
trial at www.thinkingworlds.com
Thinking Worlds is targeted at game enthusiasts and learners.
Gamers will be able to give game development a try, without
having to shell out for expensive engines or have programming
expertise. In addition, gamers that are also learners, will
be able to use the tool to present projects and coursework in
a unique way - a game!
Thinking Worlds allows gamers to become part of the Thinking
Worlds community, a collaborative environment where users can
develop and submit their own games, play and edit those
developed by others and interact with each other on forums
and chatrooms - kicking off debates on how to build and
learn.
The use of "serious" games is becoming increasingly popular,
with many educators and businesses using the immersive world
of video games to teach and train. Thinking Worlds isn't a
Tomb Raider - its a great tool that drives serious gaming,
but with a bit of fun!
To make it easy for users to get started, Caspian is making a
suite of worlds and characters from over 25 of its well known
educational games available to edit, play and share with
others. All environments and interactions are highly
customisable - the user will even be able to record and
import their own voices and movie files into the games.
Simon Bradford, Senior Lecturer in Education at Brunel
University says: "Computer games have a potentially vital
role to play in the education and development of young
people. When learning and video games are combined, we
develop games that not only educate their users but also
entertain them at the same time."
"Taking part in the Thinking Worlds beta trial will provide
all users with an opportunity to become part of a global
community of creators, learners and sharers of unique,
engaging learning applications. In addition, users will be
able to help Caspian shape the overall Thinking Worlds
experience by providing feedback and suggested improvements
to the beta version of the software. As our community grows,
we will see learning transformed," comments Chris Brannigan,
CEO of Caspian Learning.
Thinking Worlds In Action
First to use the authoring tool was a group of 14 and
15-year-old students from Sunderland CLC. The children chose
to create a game that dealt with bullying during the
transition from primary to secondary school. The application
has been so successful that it will be rolled out to 110
Primary and Secondary schools in Sunderland this month.
Andy Williams, Centre Manager, Sunderland CLC says: "The
impact that this project has had on the children can not be
underestimated. Thinking Worlds has enabled children to
develop applications for children that are innovative,
inspiring and most importantly, help them to learn."
Chris Brannigan will be giving a presentation on design
approaches in learning based games, making reference to
Thinking Worlds, at Apply Serious Games, the UK's first
conference dedicated to the emerging serious games market in
London on 25th May 06. www.applyseriousgames.com
(Ends)
Notes to Editors
About Caspian Learning
Launched in 2002, Caspian Learning is a provider of 3D
learning based games applications to the education, public
sector and private industry. Caspian Learning combines
research into learning and memory processes with the
interactivity and engagement benefits offered by 3D computer
games technologies. The outputs are highly advanced eLearning
applications for computer-based teaching. Caspian Learning
can take content from any subject area and utilise its
technology to create specific learning applications within a
tailored 3D games based environment.
A New Beginning
A short case study with more detailed information on the
development of A New Beginning by children at Sunderland CLC
is available. Please contact Kate / Victoria at Fuse
PR.
For further information, please
contact:
Kate Lawson / Victoria Lefroy at Fuse PR
Tel: 020 8752 3210 / 09
Email: kate@fusepr.com / victoria@fusepr.com