Capcom(R) Showcases Dead Rising(TM) For Xbox 360(TM) Video Game And Entertainment System From Microsoft
The Road to Stardom is Wrought With Swarms of Flesh-Hungry Zombies
E3, LOS ANGELES - May 10, 2006 - Capcom®
today showcased Dead Rising for Xbox360 video
game and entertainment system from Microsoft, an action
horror game that brings new meaning to the phrase "retail
hell." Dead Rising follows the harrowing tale of Frank West,
an overly zealous freelance photojournalist on a hunt for the
scoopof a lifetime. In pursuit of a juicy lead, he makes his
way to a small suburban town only to find that it has become
overrun by zombies. He escapes to the local shopping mall,
thinking it will be a bastion of safety but it turns out to
be anything but. It will be a true struggle to survive the
endless stream of enemies, but players will have full reign
of a realistic shopping center, utilizing anything they find
to fight off the flesh-hungry mob and search for the truth
behind the horrendous epidemic. Dead Rising is scheduled for
release throughout North America in August 2006.
Dead Rising features an open level of freedom and offers a
vast array of gameplay possibilities. As part of a real time
system, time is dynamic in Dead Rising, marching onwhether
Frank is actively engaged or if he is stationary. Time also
plays a role as zombies become more powerful when the sun
goes down. Though they move slowly during the day, the
zombies become stronger and faster at night, making it even
more dangerous for players to survive. The unprecedented
numbers of enemies come in never-ending waves and consist of
a diverse population of former humans that have retained some
memory of their previous lives, which is reflected in their
behavior and appearance.The variety of different stores in
the mall offers players an endless supply of resources
including vehicles, makeshift weapons and more. Players will
also encounter other survivors along the way and by helping
them can acquire valuable clues as to whathas happened.
Dead Rising includes the following features:
Huge environment - expansive indoor and outdoor areas
of the mall provide a variety of different locations to
explore
Swarm technology allows an unprecedented amount of
enemies on screen at once resulting in nonstop,
pulse-pounding action
Intense gore and vibrant realism
Anything in the mall is at Frank's disposal
o Grab environmental objects like umbrellas and benches to
use as improvised weapons
o Snatch items from different stores to use as weapons
including golf clubs, lawnmowers, fry pans and more
o Chow down on various "mall food" to revive health
Real time system - key events happen at certain times
and if players are not mindful, important story elements and
opportunities may be missed
Use Frank's photojournalistic skills to capture the
insanity on film; the better the shot, the better the reward
will be
Capcom is a leading worldwide developer, publisher and
distributor of interactive entertainment. Founded in 1983,
the company has created world renowned franchises including
Resident Evil, Street Fighter, Mega Man, Viewtiful Joe, Devil
May Cry and the Onimusha series. Headquartered in Osaka,
Japan, the company maintains operations in the U.S., United
Kingdom, Germany, Tokyo and Hong Kong. More information about
Capcom and its products can be found on the company's web
site at www.capcom.com.
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