Skip to main content

BVG signs Oblivion engine for next-gen titles

Buena Vista Games has announced it has licensed the engine and toolset used in hit Xbox 360 title The Elder Scrolls IV: Oblivion, for use in multiple next-generation games.

Buena Vista Games has announced it has licensed the engine and toolset used in hit Xbox 360 title The Elder Scrolls IV: Oblivion, for use in multiple next-generation games.

Although specific titles have not been revealed, the middleware technology will be used in forthcoming games for Xbox 360 and PlayStation 3.

"This toolset is a proven cross-platform technology that will allow our teams to fully leverage our intellectual properties and focus on our core competencies in developing for next-gen consoles such as the PlayStation 3 and Xbox 360," said Mark Meyers, VP of internal studios at Buena Vista Games.

"Gamebryo gives BVG the flexibility and hands-on customer support we demand from new technology that will be used across multiple development teams - each of which uses a mix of different technologies to create games spanning a full range of genres."

To help utilise the technology, BVG will also use Emergent's in-house custom engineering team to collaborate on the projects.

"Industry leaders such as BVG recognise the importance of technical flexibility and modularity in choosing enterprise-wide solutions," said Geoffrey Selzer, CEO of Emergent.

"Our custom engineering team's involvement reflects our deep commitment to our customers, ensuring that each of these new titles will enjoy the full benefit of our technology and expertise," he added.

Read this next

Matt Martin avatar
Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.