Bill Gates Declares 10 Million-Unit Head Start for Xbox 360 and Outlines Future of Interactive Entertainment
Surprise appearance by Microsoft company founder wows gamers with unified platform vision and first look at "Halo 3."
For Release 12:45 p.m. PDT
May 9, 2006
LOS ANGELES - May 9, 2006 - Microsoft Corp.
Chairman and Chief Software Architect Bill Gates today staked
the claim that the Xbox 360 system will have a 10
million-unit head start by the time the competition enters
the market and more than 160 games by the end of the year.
Gates went on to outline the company's bold new vision to
connect millions of Xbox 360 gamers with hundreds of millions
of Microsoft® Windows®-based PC and mobile gamers from around
the world through the Xbox Live® online entertainment
network. Gates made the announcements at a press conference
to open the Electronic Entertainment Expo (E3), the largest
annual confab for the interactive entertainment
industry.
Dubbed "Live Anywhere," the initiative puts gamers at the
center of a ubiquitous always-on world where their digital
identities, games, friends and digital entertainment are
always accessible through the familiar Xbox Live interface,
regardless of location or device. The plan also clears the
way for groundbreaking cross-platform gameplay scenarios,
with participants using Windows-based PCs, mobile phones and
Xbox 360 consoles to play together simultaneously.
Currently more than 3 million console gamers are connected to
the Xbox Live community via their Xbox® and Xbox 360 consoles
and Microsoft expects that number to double to 6 million by
this time next year. In addition, more than 25 million casual
gamers are currently playing games on MSN® Messenger and MSN
Games. Envisioning a forward look to more closely align these
powerful communities, Gates outlined next steps to bring the
Live Anywhere vision to fruition:
- Xbox Live experiences come to Windows-based PCs. Gamers will have the ability to jack into the vibrant Xbox Live world from their Windows-based PCs early next year to play games with friends. Answering the call of millions of Windows gamers for a world that is always on, the Xbox Live experience on Windows will give gamers a consistent online game experience in which they have one identity, one friends list, one set of achievements and voice communications across all games on the network. These experiences will debut on Windows with the Windows Vista operating system and "Shadowrun" this winter.
- Microsoft's mobile offering. Spanning Windows Mobile®, Java and BREW-based handsets, the world-class mobile games service will give gamers on-the-go access to cross-platform gaming communities at any time, from any location. By this time next year, users will be able to send messages, access friends lists, download the best of mobile game content, and sample, purchase and play favorites such as "Bejeweled," "Zuma" and "Hexic®" as part of the integrated gaming world.
"By opening the Xbox Live entertainment network to the entire
universe of Windows and mobile gamers, we're creating
unparalleled gameplay opportunities that will drive
incredible growth of the online community," said Gates. "Our
vision is to deliver consistent, compelling experiences that
make it easy for consumers to jump in and play, from any
device at any time. It's a vision that only Microsoft can
deliver."
Gates, making his first appearance at E3, joined Peter Moore,
corporate vice president of the Interactive Entertainment
Business in the Entertainment and Devices Division, on stage
to announce a barrage of new game titles coming to the Xbox
360 and Windows Vista platforms.
Microsoft announced that it will have 160 Xbox 360 titles by
end of 2006. The stunningly smooth high-definition graphics
and sophisticated level of gameplay in these titles are proof
positive that the development community is hitting its stride
with the console's powerful hardware and programming
tools.
Gates and Moore dazzled the crowd with an initial look at
"Halo® 3," the hugely anticipated sequel to the highly
successful and critically acclaimed "Halo" franchise.
Enthusiasm for "Halo 3" has been building since its
predecessor, "Halo 2" - launched by Microsoft Game Studios in
2004 - rewrote history books by becoming the biggest launch
in U.S. entertainment retail history, with $125 million in
sales and 2.4 million copies sold in the first 24 hours. In
this third chapter of the "Halo" trilogy, Master Chief
returns to finish the fight, bringing the epic conflict
between the Covenant, the Flood and the entire human race to
a dramatic, pulse-pounding climax.
Microsoft Game Studios also showcased exclusive Xbox 360
titles "Gears of War" (Epic Games Inc.), "Fable® 2" (Lionhead
Studios) and "Forza Motorsport 2" (Turn 10). Ubisoft's
next-generation version of "Tom Clancy's Splinter Cell Double
Agent" will also debut on Xbox 360. In addition,
Microsoft Game Studios showed "Alan Wake" (Remedy
Entertainment Inc.) and "Shadowrun" (FASA Studio),
both slated for Xbox 360 and Windows Vista. Bringing the
Microsoft vision of Live Anywhere to life, "Shadowrun" is the
first cross-platform Xbox 360 and Windows Vista-based game
featuring team-based combat that ushers gamers into a new
dimension with a revolutionary blend of modern weaponry and
ancient magic.
For Windows gamers, the consumer launch of Windows Vista in
January 2007 will continue the momentum and excitement for
the Windows platform. With Windows Vista, Microsoft will
introduce the DirectX® 10 API, showcasing astonishing new
graphics as well as enhanced performance, better hardware
integration and new ways for developers to make the most of
the Windows game platform. Microsoft highlighted several
games from major publishers that will support Windows Vista
and DirectX 10 technologies: "Crysis" (Electronic Arts Inc.),
"Age of Conan: Hyborian Adventures" (Funcom) and "Flight
Simulator X" (Microsoft Game Studios).
In addition to these blockbuster titles on Xbox 360 and
Windows Vista, several new games are coming to Xbox Live
Arcade. Gamers of all ages and levels of experience are
flocking to these quick, fun (and often nostalgic),
downloadable titles that take advantage of the unique
high-definition and Xbox Live capabilities that only Xbox 360
can deliver. Microsoft and its partners announced a
significant expansion of the Xbox Live Arcade catalog, adding
classic favorites such as "Pac-Man," "Galaga," "Dig Dug" and
"Rally-X" from NAMCO BANDAI Games America Inc.; "Frogger,"
"Track & Field," and "Contra" and "Super Contra" from
Konami; "Defender®," "Paperboy®," "Root Beer Tapper"
and "Ultimate Mortal Kombat® 3" from Midway Games Inc.;
"Sonic the Hedgehog High Speed" from SEGA®; and new
titles such as "Lumines Live" from Q Entertainment Ltd.
As part of the Live Anywhere initiative, Microsoft has
announced new cross-platform accessories such as the Xbox 360
Wireless Controller, Xbox 360 Wireless Racing Wheel and Xbox
360 Wireless Headset, which will enrich game experiences on
Xbox 360 and Windows. The new Xbox Live Vision video camera
will allow consumers to customize their gamer picture, send
photo messages, and video chat with friends and family over
Xbox Live.
The appetite for Xbox 360 gaming around the world continues
to grow. Microsoft is excited to meet that demand in eight
new countries in the coming year with launches in Brazil,
Chile, the Czech Republic, Hungary, India, Poland, Slovakia
and South Africa. Additional markets will continue the
momentum of the largest next-generation installed base for
any console after a second holiday season.
About Xbox and Xbox 360
Microsoft revolutionized the gaming industry with the
November 2001 launch of Xbox (http://www.xbox.com),
its first-generation video game and entertainment system, now
sold in 26 countries. Microsoft introduced its
next-generation system, Xbox 360, in the 2005 holiday season
in Europe, Japan and North America, and launched the system
in Australia, Colombia, Hong Kong, Korea, Mexico, New
Zealand, Singapore and Taiwan in 2006. Xbox 360 (http://www.xbox.com/xbox360) is the most powerful
video game and entertainment system, delivering the best
games, the next generation of the premier Xbox Live online
gaming network, and unique digital entertainment experiences
that revolve around gamers.
About Xbox Live
Xbox Live is the first and only unified online entertainment
network seamlessly integrated throughout the entire console
experience, making it easy for people to find the friends,
games and entertainment they want from the moment they power
on their Xbox 360 system. Xbox Live connects more than 3
million members across 24 countries to enjoy hundreds of
multiplayer games, downloadable games via Xbox Live Arcade,
free and premium playable game demos, music videos, and movie
trailers, as well as new game levels, characters and vehicles
for all their favorite retail games. More information can be
found online at http://www.xbox.com/en-us/live.
About Microsoft Casual Games
The Microsoft Casual Games group, home to MSN Games,
Messenger Games, Microsoft Mobile Games, Windows Games and
Xbox Live Arcade, is dedicated to providing the ultimate
playing experience to every user. By offering a variety of
casual single-player and multiplayer games, the Microsoft
Casual Games group is able to provide a thrilling play
experience across multiple platforms. As casual, online
gaming reaches new heights of popularity, Microsoft Casual
Games prides itself on its loyal community of active users
and remains committed to offering innovative content and
exciting around-the-game experiences.
About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and
developer of games for the Xbox and Xbox 360 video game
systems, the Windows operating system and online platforms.
Comprising a network of top developers, Microsoft Game
Studios is committed to creating innovative and diverse games
for Windows (http://www.microsoft.com/games), including such
franchises as "Age of Empires®," "Flight Simulator" and "Zoo
Tycoon®;" Xbox and Xbox 360 (http://www.xbox.com),
including such games as the upcoming "Gears of War" and
franchises such as "Halo," "Fable®," "Project Gotham Racing®"
and "Forza Motorsport"; and MSN Games (http://www.games.msn.com), the official games
channel for the MSN network and home to such hits as
"Bejeweled" and "Hexic."
About Games for Windows
Microsoft Windows is the most popular operating system in the
world for games, delivering the widest range of titles, the
most gaming hardware choices, and advanced gaming technology
for players of all types. With Windows as the cornerstone,
the Games for Windows platform offers publishers and gamers
the most enjoyable and innovative gaming experiences
available on a PC. More information can be found online at
http://www.gamesforwindows.com.
About Microsoft
Founded in 1975, Microsoft (Nasdaq "MSFT") is the worldwide
leader in software, services and solutions that help people
and businesses realize their full potential.
#########
Microsoft, Xbox 360, Windows, Xbox Live, Xbox, MSN, Windows
Vista, Shadowrun, Windows Mobile, Hexic, Halo, Forza
Motorsport, DirectX, Age of Empires, Zoo Tycoon, Fable and
Project Gotham Racing are either registered trademarks or
trademarks of Microsoft Corp. in the United States and/or
other countries.
The names of actual companies and products mentioned herein
may be the trademarks of their respective owners.
For more information, press only:
Jason Mical, Edelman, (206) 268-2287, jason.mical@edelman.com
Note to editors: If you are interested in viewing additional
information on Microsoft, please visit the Microsoft Web page
at http://www.microsoft.com/presspass on Microsoft's
corporate information pages. Web links, telephone numbers and
titles were correct at time of publication, but may since
have changed. For additional assistance, journalists and
analysts may contact Microsoft's Rapid Response Team or other
appropriate contacts listed at http://www.microsoft.com/presspass/contactpr.mspx.