Battle of the SuperModelers
Winners of 3D art contest announced.
FOR IMMEDIATE RELEASE
Wednesday, November 5, 2008 ---Fort Lauderdale, FL---GameRecruiter, the premier recruitment agency for the interactive entertainment industry, today announced the five winners of their debut 3D artwork contest, the “Battle of the SuperModelers.”
The “Battle of the SuperModelers” is a one-of-a-kind digital art contest designed to support and promote both professional and student 3D artists in the games community. The “Battle of the SuperModelers” panel of judges reviewed completed 3D art from game artists around the U.S. who created original real-time character models of a monster, creature, robot or alien that might be found in a fantasy, sci-fi or horror game. The Grand Prize Winner and three finalists will receive a combined total $50,000-worth of digital art tools and technology from contest sponsors Alienware, Autodesk, Wacom and The Gnomon Workshop. More than a 100 game artists entered their work for consideration.
The Grand Prize Winner is Eric Claeys, Art Director for Suva Interactive, who offered “I've been drawn to fantasy and science fiction art as long as I can remember. My goal is dive into the industry as a creature/character modeler or concept artist - someday taking on more of a lead/directive role. Thanks again to everyone who was involved in putting the competition together. I think it was handled very well for the first time through. I hope there are more to come.”
The three finalists winners are Brian Parnell, Senior Character Artist at Harmonix; James Ho, Senior Environment Artist at LucasArts, and Jake Raymor, a student at Gnomon School of Visual Effects. Also acknowledged is contest runner-up, Jacob Mandt, Environment Artist at Raven Software. Their winning images can be reviewed online at http://gamerecruiter.com/artcontest/gallery.html.
Comprised of game industry experts in 3D art, the panel of judges included Dianna Davies, Visual Development Director, Vicarious Visions; Jason Manley, President of Massive Black; Eric Nofsinger, Chief Creative Officer for High Voltage Software; David Perry, Chief Creative Officer for Acclaim Games; Bryan Pritchard, President and Chief Creative Officer of Barking Lizards Technologies; Shawn Robertson, Lead Artist for 2K Boston; Mark Snoswell, President of The CGSociety, and Nate Wells, Art Director for 2K Boston.
Don Varga, Professional Products Marketing Manager for Wacom, offered “Wacom is proud to support this exciting event. We hope that the winners enjoy their new Intuos3 pen tablets and Cintiq interactive pen displays and that these powerful tools enable them create even more amazing characters in the future.”
Adds Marc Mencher, CEO for GameRecruiter, “This competition is a testament to the level of game art that is now being produced in our industry, and an indicator of just how far we have advanced in the evolution of 3D graphics development for games. If you look at the quality of 3D game art from even just 5 years ago compared to now, it’s clear that the combination of today’s game art talent and tools have ushered in a completely new era of sophisticated art asset creation. We are very proud to have hosted this contest and look forward to presenting is again in the future.”
About GameRecruiter
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The number one recruiting firm in interactive entertainment, GameRecruiter offers unparalleled experience and professionalism for both candidates looking for a job opportunity and employers seeking the industry’s leading talent. With a 2-decades-long history of recruitment specializing in unique and unadvertised opportunities focused exclusively in games, GameRecruiter has earned an international reputation for recruiting the technical, production, and executive staff who build game industry companies and make game history.
For more details regarding GameRecruiter.com, contact Fiona Cherbak at press@gamerecruiter.com, or (800) 358-GAME, Ext 140, or you can also visit www.gamerecruiter.com for more information.
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