BATTLE OF BRITAIN 2: WINGS OF VICTORY READY FOR RELEASE!
LONDON, UK (August 10th 2005) - GMX Media have today announced that work on epic flight simulation title Battle of Britain 2: Wings of Victory has been completed and the game is set for release. Scheduled for release on August 26th, Battle of Britain 2: Wings of Victory is prepped for take off and fully loaded for action.
"The finished results for Battle of Britain 2: Wings of Victory are everything we had hoped for and more ", commented Eugene Perry, COO for GMX Media. "There are few flight sims available that evoke such an authentic atmosphere of historical combat. Wings of Victory will quickly become a must-have title for any fan of flight simulation games."
"When someone sees the game for the first time, their eyes are immediately drawn to the aircraft, virtual cockpits, visual effects, etc. Then after they sit down and spend some time playing the game, they get immersed into the whole air combat experience," said Tim Gallagher of Shockwave Productions Inc.
Previews of Battle of Britain 2: Wings of Victory
"This is what computer simulation is all about "
Computer Pilot Magazine
"Wings of Victory is without question visually stunning. All of the planes sport a high level of detail and the explosions, both in the air and on the ground look fantastic."
Gamedaily.com
"Wings of Victory may turn out to be one of the defining PC flight sims of this generation"
Gamers.com
Battle of Britain 2: Wings of Victory: In-Game Features:
- New DirectX 9 technology
The "In Cockpit" Experience
- Clickable cockpits for the ultimate flying experience
- Realistic starting procedures via mouse
- Built-in native track-IR support with the latest 6 degrees of freedom support, including moving your head forward, backwards, left, right, up and down
Lift your head for a more, over-the-nose view
Lean out the window while taxiing
Keep your eyes fixed on the target
- The industry's best padlocking system
- The industry's most natural g-force movements
The Ultimate Dynamic Campaign
- Authentic re-creation of the entire Battle of Britain campaign
- Experience epic battles with hundreds of aircraft in the air
- Thousands of aircraft are tracked and combat ready from their historical airfields. Knocking out enemy airfields hurts the enemy's ability to launch aircraft from those specific airfields.
Authentic radar and spotting system
- British coastal radar network spots planes, reports data to central command, aircraft readiness is checked at nearby airfields and interceptors are appropriately vectored
- Damaged radar systems create "outages" or "holes" in the defensive screen
- Human spotters exist all over the British countryside, and their ability to spot is affected by weather conditions
"RealWeather" Technology
- Both historical and dynamic weather conditions exist throughout the theater
- Building storm fronts with towering storm heads
- Real-time, in-flight weather changes
- Realistic weather forecasting
Artificial Intelligence
- Computer piloted airplanes fly with the same performance and flight characteristics the player flies with, for a precise, historically accurate offline experience
- "RealPilot" Artificial Intelligence Technology means enemy aircraft have the same limitations the player has
- Both the player and the enemy can use the clouds for safety and cover
- Study and exploit the enemy's weaknesses with charts included in the printed pilot's manual
- Enemy aircraft have the same characteristics and performance as the player's aircraft, including actual joystick movements
Realistic Sound
- Authentic engine sounds and behavior, inside and out
- Machineguns, explosions, hits, and flack fill the battlefield
- Negative g stalls, sputtering, engine overheating
- Open the canopy and hear the difference
- Complex engine management including prop-pitch, mixture, and engine temperature
Unprecedented Visual Effects
- Accurately modeled visual effects create the ultimate battlefield experience
- Authentic bomb blasts in accordance to military test data, including realistic fireball size / duration, shockwaves, and dirt blasts
- Realistic gun-hits on aircraft, ground targets, land, and water
- Towering clouds of black smoke cover the battlefield for the entire flight
- Be a part of hundreds of bombers as countless bombs reign down on targets below
Communications
- Immersive, powerful, and historical command and control on the ground and in the air
- Command examples
"Target bombers"
"Vector me to nearest airfield"
"Tower, what is the wind at altitude?"
Release Date: August 26th 2005
About GMX Media
GMX Media is on track to become one of the world's leading publishers and distributors of video games for all consoles (Microsoft®, Nintendo®, Sega® and Sony®), personal computers (PCs), and Macintosh hardware, as well as all available interactive platforms. Headquartered in the UK with operations or partners in every major territory in the world.
About Shockwave Productions
Shockwave Productions specializes in the development and publication of flight simulations, strategy games, visual effects and sound. The company is a North American based company in Farmington - Connecticut.