Opinion "It's Open Season for Premium Creators" - Badland dev Frogmind's COO shares his learnings on how to leverage a competitive multiplatform landscape March 25, 2015 Teemu Mäki-Patola
Feature Giving Away Your Game is Hard Frogmind COO Teemu Mäki-Patola (developer of Badland) on how to choose a business model for your mobile game, why F2P may not be best for some Dec. 3, 2013 Teemu Mäki-Patola