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Steve Peterson (Page 2)

MMORPGs: Time to level up
Opinion

MMORPGs: Time to level up

Steve Peterson looks at the current MMORPG landscape, the marketing challenges, and what lies ahead
Zynga feeling the Euphoria
Feature

Zynga feeling the Euphoria

Clive Downie on why NaturalMotion isn't another OMGPop, and how the Euphoria tech will act as a "catalyst" for creativity and emotion in its games
Letting Off Steam
Opinion

Letting Off Steam

The pressure is on Valve to show why Steam Machines and SteamOS will be a viable game market
Fun Is Not A Metric
Opinion

Fun Is Not A Metric

Developers and publishers can't tweak their way to entertainment, but need to focus on fun
How Sony Can Win the Next-Gen War
Opinion

How Sony Can Win the Next-Gen War

The [a]list daily looks at winning strategies for Sony in its multi-front battle to be number one in gaming
Zynga hires Clive Downie as COO
News

Zynga hires Clive Downie as COO

The veteran of EA and mobile giant DeNA brings deep experience in mobile and international to Zynga
Making Xbox One Number One
Opinion

Making Xbox One Number One

Microsoft can win the next-gen console war, and here are some strategies it might use
Daring Options for Nintendo
Opinion

Daring Options for Nintendo

Should Nintendo consider selling a Wii U package for cheap without the Gamepad tablet controller?
Upstart tablet aims high
Feature

Upstart tablet aims high

The unu is an Android tablet, a smart TV and a gaming console at a competitive price, but is that enough to succeed?
Can Steam Machines succeed?
Opinion

Can Steam Machines succeed?

It's important to realize that Valve won't be measuring success the same way that Sony or Microsoft or Nintendo will