Steve Peterson (Page 13)
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Skyrim and Batman: Arkham City: Inside The Marketing
How Skyrim and Batman: Arkham City broke out of their niche markets
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Wii U: "Nintendo will do just fine"
Less than two months before unveiling, analysts assess the Wii U
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Skullgirls: Developing a digital publishing model
Developer Reverge Labs and publisher Autumn Games reveal how they're changing publishing
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Game Trailers, Spike TV announce Top 100 Games
Spike TV execs talk to us about launching a countdown of the top 100 video games of all time
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Bob Bates: Being at Zynga "Like drinking from a firehose"
The veteran game designer offers insights on his role in the design process
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Wii U may retail for $300
Sources involved in manufacturing Nintendo products indicate $180 cost of goods
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Skylanders invade iOS platforms
The kid's action game will now be available on iPhone, iPad, and iPod Touch
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iPad, iPhone app revenue overwhelms Android app revenue
New figures for early 2012 show Android apps earning less than 13% of iOS apps
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GREE making moves for global domination
The Japanese mobile social giant seeks an audience of 1 billion players
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Amazon looks to add in-app purchases
The retail giant wants to make it easier for customers to give them money
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Next-gen consoles mean increased development costs
Developers see costs double for Durango sequels to Xbox 360 titles
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Wii U less powerful than PS3, Xbox 360, developers say
Sources say that Nintendo's new console is not even equal to the current generation
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Nyko: "Most first parties see us as a threat to their business"
The peripheral manufacturer shares some thoughts on succeeding in a changing market
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Smartphones reach 50% of cell phones in USA
Nielsen survey shows that smartphones are chosen by two-thirds of new buyers
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Game Industry Legends: Will Wright
Insights into game design and the limitations that have disappeared
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Peak Games: Conquering the Middle East
Peak Games sees the Middle East, North Africa, and other emerging areas as strong markets
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ngmoco CEO Neil Young: "People thought we were crazy"
What is ngmoco doing to prepare for tenfold growth?
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Game Industry Legends: Brian Reynolds
The designer of Rise of Nations and FrontierVille talks about the industry, design, and a game title you can't forget
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Valve's DOTA 2 mainland China license battled over
Two Chinese game companies are fighting over the RTS game rights
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Angry Birds Space launches at #1, Draw Something now #2
One day after Zynga spends over $200 million to take the #1 spot, it's #2