News Warhammer: Age of Reckoning release date announced EA's challenger to World of Warcraft will launch on September 18 - UPDATED Aug. 6, 2008 Phil Elliott
News Realtime Worlds joins Tiga Dundee developer signs up, "encouraged" by "increased levels of activity" Aug. 6, 2008 Phil Elliott
Feature Focus on GCDC: Business The industry's elite to gather and discuss the key issues facing the videogames business Aug. 6, 2008 Phil Elliott
News Massive already in talks with possible new owners Activision Blizzard casualty looks to have "plenty of options" Aug. 6, 2008 Phil Elliott
News Namco Bandai reports profits fall But full year revenues and operating income still predicted to show slight growth Aug. 6, 2008 Phil Elliott
News Konami's Q1 buoyant on MGS 4 sales 3 million units shipped on release day leads to 29% revenue rise Aug. 6, 2008 Phil Elliott
News Nintendo working on Wii follow-up? Company boss hints that the hardware team are already "working on it" Aug. 5, 2008 Phil Elliott
News Wii Motion Plus to be "very affordable" Iwata-san: Most of our Wii original accessories have now been unveiled Aug. 5, 2008 Phil Elliott 1 comment
News Australian politicians blast violent videogames Senators pitch in on censorship row: "As a society I think we can live without it" Aug. 5, 2008 Phil Elliott 1 comment
News EA: No more "crappy" licensed games John Riccitiello believes that the company takes "a step back" with bad conversions Aug. 5, 2008 Phil Elliott
News Midway reports wider Q2 losses Publisher sees revenues of $23.4 million, but losses of $34.8 million overall Aug. 5, 2008 Phil Elliott
Feature Ken Levine - Part One The 2K Boston boss talks costs, immersion, chaging audiences, and the team's goals for the next project. Aug. 5, 2008 Phil Elliott
News Levine: "The goal for our next project is something very different" BioShock's creator hints at what the 2K Boston team are looking at next Aug. 5, 2008 Phil Elliott
News Xbox avatars to feature microtransactions after all? John Schappert's contrasting comments cause confusion over Xbox Live strategy Aug. 4, 2008 Phil Elliott
Feature US Xbox 360 price cut rumours persist $199 price point for Arcade SKU still mooted despite previous cut just weeks old Aug. 4, 2008 Phil Elliott
News GDAA chief blasts Australia's lack of R18+ classification Tom Crago adds his voice to the ratings debate following Fallout 3 ban Aug. 4, 2008 Phil Elliott
Feature Scott Steinberg - Part Two The SCEA exec on Sony's mainstream strategy, the importance of LittleBigPlanet, and why Nintendo can keep its audience Aug. 4, 2008 Phil Elliott
News Sony: We don't need the "senior citizen" gamers SCEA's Scott Steinberg explains why the company is relaxed over Nintendo's users Aug. 4, 2008 Phil Elliott 1 comment
News Games Up? campaign showing some successes Panel of UK luminaries address the UK development landscape and skills issue July 31, 2008 Phil Elliott
Feature Alain Corre - Part Two Ubisoft's exec director on the challenge of Activision Blizzard, the future of the Asia-Pacific region, and how E3 needs to change July 31, 2008 Phil Elliott
News Rockstar North honoured in Develop Awards GTA IV developer takes home a clutch of awards at the event in Brighton July 31, 2008 Phil Elliott
News Barnett: "Smart people with bright ideas are more important than creatives" Mythic's creative director explains what's good and bad about… creative directors July 30, 2008 Phil Elliott
Feature Scott Steinberg - Part One SCEA's VP of product marketing on the strength of the PS3/Blu-ray combo, and how PS3 development makes Xbox 360 games look better July 30, 2008 Phil Elliott
News PS3 native dev makes for "better" Xbox 360 games SCEA's Steinberg believes that developers will use PS3 as their primary platform July 30, 2008 Phil Elliott
Feature Turning Fantasy into Reality Square Enix president Yoichi Wada talks about his company's relationship with Microsoft, films, MMOs and the future of the industry. July 29, 2008 Phil Elliott