Feature Super Mario Run's missed opportunity EEDAR details why a juggernaut brand is just the first step to breakout mobile success Jan. 4, 2017 Patrick Walker
Feature There is a formula to Pokemon Go's Success, but it's not AR Patrick Walker, EEDAR VP of Insights, looks at the implications of Pokemon Go's success for mobile and AR gaming Sept. 13, 2016 Patrick Walker
Feature EA dominates E3 Twitch streaming - EEDAR The EA Play schedule paid off, factoring in consumers and global markets, says EEDAR VP of Insights, Patrick Walker June 23, 2016 Patrick Walker
Opinion Clash Royale: Is Supercell shooting itself in the foot? Patrick Walker, EEDAR's VP of Insights, argues that the game's success may cannibalize Clash of Clans and be bad news for Supercell in the long run May 6, 2016 Patrick Walker
Feature Steam Early Access is hitting its stride - EEDAR Percentage of Early Access titles reaching full release improving as the program hits its three-year anniversary, says Patrick Walker March 11, 2016 Patrick Walker
Feature The Cost of VR: a Consumer Response Eedar's Patrick Walker analyses the public's reaction to VR hardware Jan. 22, 2016 Patrick Walker
Feature How Counter-Strike: Global Offensive is still dominating Steam EEDAR VP of Insights Patrick Walker on why CS:GO is the epitome of games as a service done the right way Oct. 16, 2015 Patrick Walker
Feature Core console software sales are higher than ever - EEDAR Living room gaming experience not going away any time soon, says EEDAR VP of Insights Patrick Walker Aug. 10, 2015 Patrick Walker
Feature Twitch analysis shows E3 schedule not maximizing viewership - EEDAR Patrick Walker, EEDAR's VP of Insights and Analytics, examines the spikes in concurrent viewers July 2, 2015 Patrick Walker
Feature eSports an advertising goldmine EEDAR finds that eSports viewers spend significantly more on hardware and software than the average gamer May 18, 2015 Patrick Walker
Feature Dota 2 impresses with super engaged player base - EEDAR As Dota 2 tops 40m players worldwide, the game still sees 25% of owners that average over 750 hours of gameplay Feb. 27, 2015 Patrick Walker
Feature Twitch rankings: 5 key takeaways for the industry EEDAR's Patrick Walker reveals the Twitch secrets every dev should know Jan. 19, 2015 Patrick Walker
Feature The data is in and your review score still matters - EEDAR "But the 80s might be the new 90s," says Patrick Walker, EEDAR's Head of Insights and Analytics Dec. 12, 2014 Patrick Walker
Feature Premium mobile games have yet to find breakout success - EEDAR Patrick Walker, EEDAR's Head of Insights and Analytics ,takes a look at how premium priced mobile games are faring Nov. 24, 2014 Patrick Walker
Feature Early Access popularity growing, but only 25% have released as a full game Patrick Walker, EEDAR Head of Insights and Analytics, examines the risk and reward of Steam's Early Access program Nov. 14, 2014 Patrick Walker