News Apple reportedly buys AR startup Vrvana for $30 million Multiple sources confirm the acquisition of the creator of the Totem mixed reality headset Nov. 22, 2017 Matthew Handrahan 1 comment
Feature BrightLocker wants to go beyond Kickstarter and Early Access CEO Ruben Cortez on a platform that will open up the creative process to gamers, and unlock new revenue streams for developers Nov. 21, 2017 Matthew Handrahan 1 comment
Feature More Hitman, more control: IO Interactive on its newfound independence CEO Hakan Abrak talks about the studio's plans for the first time since its split from Square Enix Nov. 13, 2017 Matthew Handrahan 1 comment
Feature Funomena: A holistic guide to VR development CEO Robin Hunicke on finding common ground between business and creativity, and embracing the "new language" of VR with Luna Nov. 13, 2017 Matthew Handrahan
Stub Supermassive Games' PSVR title The Inpatient slips into 2018 Until Dawn project will now launch in January, while VR shooter Bravo Team is pushed back to March 2018 Nov. 13, 2017 Matthew Handrahan
News FIFA, Dungeon & Fighter boost Nexon's nine-month results "Impairment losses on prepaid royalties" for LawBreakers didn't prevent major increases in revenue and profit Nov. 13, 2017 Matthew Handrahan
News Blizzard embraces its legacy with World of Warcraft: Classic New version of the MMO will "replicate the game experience" from when it first launched Nov. 6, 2017 Matthew Handrahan
News Starcraft II goes free-to-play New WoW expansion announced alongside new business model for Blizzard's hit RTS Nov. 6, 2017 Matthew Handrahan
Feature Virtual Arts: Making the case for a new engine for VR CEO Nizar Romdan on the need to move away from "ported" engines to get the most from VR Nov. 2, 2017 Matthew Handrahan 2 comments
Feature Housemarque's bittersweet farewell to the arcade shoot 'em up The commercial disappointment of Nex Machina and Matterfall marks the end of an era for the Finnish studio - and the start of another Nov. 1, 2017 Matthew Handrahan 3 comments
News Super Mario Run is still short of Nintendo's profit expectations Despite reaching 200 million downloads, Nintendo tells investors that Mario's mobile debut has "not yet reached an acceptable profit point" Oct. 31, 2017 Matthew Handrahan
News Super Mario Odyssey hits 2 million sales With Switch sales "tracking those of the Wii," latest Mario game reached almost a third of the console's audience Oct. 31, 2017 Matthew Handrahan
Feature Vreal is aiming to be more than just "Twitch for VR" CEO Todd Hooper on entering the market at the point where virtual reality and streaming intersect Oct. 30, 2017 Matthew Handrahan
News Switch shipments will near 17 million units by the end of March Six-month results show big increases in revenue and profit, with 50 million units of software expected to ship this fiscal year Oct. 30, 2017 Matthew Handrahan
Feature Super Mario Odyssey: Critical Consensus The critics heap adoration on Nintendo's big holiday release, another high-point in a year packed with them Oct. 27, 2017 Matthew Handrahan
Stub GameMaker Studio 2 joins Xbox Live Creators Program Users can now take advantage of streamlined Xbox certification process Oct. 27, 2017 Matthew Handrahan
News Xbox software and services Q1 revenue offsets hardware decline CEO Satya Nadella positions revenue balance as "leading indicator" of Microsoft's ambitions in the gaming sector Oct. 27, 2017 Matthew Handrahan
Feature Milestone races towards its biggest ever year Italian racing specialist expects to double revenue to €50m in 2018, but SVP Luisa Bixio says "there is a limit" to its growth in the genre Oct. 26, 2017 Matthew Handrahan
News Starbreeze cedes majority control of StarVR to Acer The Swedish company will not have to honour the remaining $7.5 million it pledged to invest last year Oct. 24, 2017 Matthew Handrahan
News Rockstar wants to return to single-player DLC in future games GTA V was "very, very complete," and absence of add-on content wasn't a "conscious decision" Oct. 24, 2017 Matthew Handrahan
News Destiny 2 is the best-selling game of 2017 in the US so far NPD data shows strength of Bungie's sequel, while Nintendo's SNES Mini sold more units than any other console Oct. 24, 2017 Matthew Handrahan
Stub First batch of backwards compatible Xbox games hit Xbox One KOTOR, Ninja Gaiden Black, Psychonauts among 13 games now playable on current gen hardware Oct. 24, 2017 Matthew Handrahan
Feature Adding multiplayer would "dilute" Wolfenstein's storytelling MachineGames' Tommy Tordsson Björk on the benefits of single-player focus to "pushing the boundaries" in The New Colossus Oct. 23, 2017 Matthew Handrahan
Stub Wired Productions donates $10,000 to mental health charity Take This The money was raised from sales of Town of Light, working with Italian dev LKA and several retailers Oct. 23, 2017 Matthew Handrahan
News Skipmore's Kamiko sells 150,000 on Switch Two-person Japanese studio sees a big return on Nintendo's new console Oct. 23, 2017 Matthew Handrahan