Skip to main content

Marie Dealessandri (Page 59)

Fostering a positive community in VR
Academy

Fostering a positive community in VR

At Ludicious X, IGDA executive director Renee Gittins talked about keeping communities safe and fighting toxicity in VR
How to design better communities
Academy

How to design better communities

During Ludicious X, Kitfox Games' Victoria Tran explained how the right ruleset can lead your community away from toxicity
Is your indie game ready for funding?
Academy

Is your indie game ready for funding?

Cassia Curran explored how to conduct market analysis during her talk at the Games Industry Investment Summit Online
A game developer's guide to Steam wishlists
Academy

A game developer's guide to Steam wishlists

Developers tell the GamesIndustry.biz Academy about how to make the most of Steam wishlists, while Valve clarifies its mysterious algorithm